Ok, I'm done (for now
). Sorry it was so much - but I think it is good to give schtruck quality feedback.
Schtruck - please read my comments again. I edited them several times.
Schtruck - I asked several questions in all of those comments. Please answer if you can. I understand if you can't though.
@otakuloser and schtruck - I thought there used to be a fast forward - a way to disable framelimiter. I think it only worked in portrait mode, not landscape mode. You touched the middle of the screen. Am I mistaken? Anyway - I agree with the fast forward / disable framelimiter option. It would be great to be able to quickly, temporarily, disable framelimiter.
@mckimiaklopa nad otakuloser: dithering. I've not used it much really, but this is what I've researched about it (from when I was creating my PEOpS spreadsheet
"Note that Dithering and Anti-aliasing are opposite functions. Dithering uses spatial resolution to make up for a lack of colours. Anti-aliasing uses colours to make up for a lack of spatial resolution."
"Anti-aliasing is a technique for improving spatial resolution at the cost of luminance resolution. Dithering is a technique for improving luminance resolution at the cost of spatial resolution"
It sounds to me like dithering will make color look better at the cost of resolution. Very Vibrant colors can make things look much better so you don't need as good resolution I guess, but I don't know how much better it would be. It would be interesting to see. If you guys have some screen shots (or links to screenshots) that show how dithering will make things better I would be interested. Personally, I'm more interested in getting 3D / HQ stuff working better.