Policenauts Controls fail 1st Shooting

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liquidsoul
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Policenauts Controls fail 1st Shooting

Postby liquidsoul » Sun Dec 13, 2015 6:08 pm

Hi,
I use the newest paid Version of FPSe from the play store on my Shield Tablet w Stock ROM and an english patched ISO

When I play Policenauts the game becomes uncontrollable when the first Shooting starts during the prologue. I don't see any cursor to control anymore and I just get killed. Has anybody encountered this also? The problem occurs when I use the Shield Controller and also w touch controls.

Saipoob
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Re: Policenauts Controls fail 1st Shooting

Postby Saipoob » Sun Jan 09, 2022 9:44 pm

I'm running into the same problem - did you ever get this solved?

Currently running FPSe64. Tried with an external XBox controller as well and that didn't change anything.

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schtruck
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Re: Policenauts Controls fail 1st Shooting

Postby schtruck » Mon Jan 10, 2022 5:56 pm

You have to set the second pad as a guncon gamepad and enable switch gamepad button from advanced settings menu of fpse then gamepad and special buttons

Then when the scene pass to the shoot game use your switch the gamepad to port 2 using the onscreen button and shoot using your finger the À and B buttons are on the top and bottom left cornets of the screen
When shoot is finished switch back to port 1

Saipoob
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Re: Policenauts Controls fail 1st Shooting

Postby Saipoob » Mon Jan 10, 2022 7:40 pm

Thank you!

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schtruck
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Re: Policenauts Controls fail 1st Shooting

Postby schtruck » Mon Jan 10, 2022 8:16 pm

Use also savestate if for any reason gamepad bugs, load à save it will be fixed


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