i900frenchaddict wrote:I guess it's the S4 with the Qualcomm quadcore processor? If yes, it's strangely really slower in openGL that for example my Galaxy Note2 or n S3 and its Exynos quadcore. I fear the full HD screen requires many ressources, more than the difference between the S3 and the S4. The exynos ocatcore of the S4 is almost twice faster in openGL than the Qualcomm version....
Do you see any improvement if using frameskip (or frameskip + frame limiter, it's sometimes better) ?
i900frenchaddict wrote:Rgx521 wrote:Hi guys,
I own the S4 Exynos Octacore version.
Currently trying to get Gran Turismo to run flawlessly. I'm seeing decent (playable) results on default settings@opengl, but it's still not perfectly smooth.
Are there any settings I could try?
The Exynos Octacore version is better than the Qualcomm S600 one.
For this kind of game (I mean full 3D with many effects, it's better to use both frameskip and framelimiter to get a smooth experience.
Guys, keep in mind that using full HD screens lowers performances, I mean I have better results in openGL with my Note2 and its Exynos quadcore than on an S4 with the S600, despite the S600 is more powerful. But the Note2 is only HD720p and not 1080p, that makes a big difference.
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