It's not just your tab that does it, I have the renderer freezing problem on my phone too, I'm using the software renderer as the open gl one can be quite slow in some areas. It also has that freezing problem in pretty much all of the FF games I've tried playing on it, most of the time it'll freeze if there's dialog boxes popping up, or in the menus.
Haven't tried running it in mono core yet, I'll try to see if that makes any difference.
It doesn't freeze with force mono core on. One thing I've noticed is that when that force mono core option is off and hardware acceleration is on, texture filtering in the software renderer is always enabled, even if you don't have the option set in the video settings, and it can't be turned off. So I'm not sure if it's a problem with texture filtering in multi-core and hardware acceleration.
Last edited by cartman-2000
on Sun Sep 09, 2012 7:17 pm, edited 1 time in total.