Fpse for Android News

ms_green
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Re: Fpse for Android Discussion/Feedback

Postby ms_green » Sat Mar 05, 2011 6:42 pm

rumsey wrote:
ms_green wrote:Is there a way to boot into... (to the memory card manager)? ...
Is there a fix for that?


You can mount your sd card over usb and use psxmemtool to manage your saves. Alternatively, you can boot codebreaker I posted a couple pages back and use its memory card manager from within fpse.



thanks a lot! :D

PS.: an alternative to psxmemtool is memcard rex. (if someone doesnt like osxmemtool for some reason....)

Kierek
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Re: Fpse for Android Discussion/Feedback

Postby Kierek » Sat Mar 05, 2011 6:49 pm

EliteNemesis14 wrote:if u want a memory card manager, put RPG Maker on ur phone. That game has an in game memory card manager


Works like a charm, thanks :D

v--t
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Re: Fpse for Android Discussion/Feedback

Postby v--t » Sat Mar 05, 2011 11:55 pm

When there is a new version? What changes will be?

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Phaedrus Nine
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Re: Fpse for Android Discussion/Feedback

Postby Phaedrus Nine » Sun Mar 06, 2011 12:00 am

I've made a new Fpse for Android video:

http://www.youtube.com/watch?v=nqTo7nHe0eM

The video has footage of Future Cop, FFIX and Ace Combat 2.
Image
"Learn everything about something, and something about everything"
http://www.youtube.com/user/PhaedrusNine

Malsa
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Re: Fpse for Android Discussion/Feedback

Postby Malsa » Sun Mar 06, 2011 12:36 am

I wish FFIX would run smooth like that during battles on my X10i but for some reasons I have huge slowdowns in menus and battles. Isn't the HD2 and X10i pretty much on par with eachother hardware-wise?

kuronosan
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Re: Fpse for Android Discussion/Feedback

Postby kuronosan » Sun Mar 06, 2011 3:32 am

There appears to be a bug where the save state files are deleted for no apparent reason. I dunno what's causing it.

Kierek
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Re: Fpse for Android Discussion/Feedback

Postby Kierek » Sun Mar 06, 2011 7:09 am

Another force close while playing game:

http://pastebin.com/raw.php?i=CegywuMQ

Eh.. I tough that we got rid of those...

*****EDIT*****

I just found out, that Harry Potter games works well while in HLE mode! I wonder... why?

I saved after problematic moment. Now it's working fine in bios mode.

Ok, while in bios mode, soundtracks gets looped. It's clear that this game is only playable in hle mode.
Last edited by Kierek on Sun Mar 06, 2011 8:29 am, edited 4 times in total.

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crualfoxhound
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Re: Fpse for Android Discussion/Feedback

Postby crualfoxhound » Sun Mar 06, 2011 8:12 am

Hi all schtruck as reverted the red,blue colours.
Now its fixed.

He is now adding new blitting code in ARMV7
NEON INSTRUCTIONS.

That's all I got for everyone.
Hope it helps :D

Bye...
Galaxy S7

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crualfoxhound
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Re: Fpse for Android Discussion/Feedback

Postby crualfoxhound » Sun Mar 06, 2011 9:43 am

If the blitting code goes well for neon.

Schtruck said we could get a update this evening
But the colour fix is completed.

Bye...
Galaxy S7

uwndrd
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Re: Fpse for Android Discussion/Feedback

Postby uwndrd » Sun Mar 06, 2011 10:46 am

Kierek wrote:I just found out, that Harry Potter games works well while in HLE mode! I wonder... why?

For me, in HLE only HP1 is working OK (or at least i didn't played long enough to find a unplayable part), HP2 stucks after collecting pipes with chest in the first house even with HLE.


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