Fpse for Android Discussion/Feedback

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Re: Fpse for Android Discussion/Feedback

Postby thefitz » Thu Jan 29, 2015 4:06 pm

Real movie theatre seats are staggered anyway - every other row should have the same perspective as you do.

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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Sat Jan 31, 2015 11:12 am

i'm preparing new update of FPse,

FPse 0.11.162:
- Fixed global timing, Tai fu is reworking and more surely
- Added VR glasses lens distortion correction!
- Added many VR glasses mode, including a movie theather scene!
- Improved stability and speed of OpenGL HD Video plugin
- Improved audio plugin speed
- Fixed audio plugin which caused randomly freeze when loading savestate


about global timing, it was my mistake, fpse look like much smoother now. stay tunned guy!

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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Tue Feb 03, 2015 3:38 pm

ok i'm pushing a new Beta of FPse for all beta testers:

FPse 0.11.162 Beta:
- Fixed global timing, Tai fu is reworking and more surely
- Fixed the remote controller multiplayers feature
- Added lens distortion support for VRglasses mode!
- Added 3 VR glasses mode, including a movie theather scene!
- Improved stability and speed of OpenGL HD Video plugin
- Improved audio plugin speed
- Fixed audio plugin which caused randomly freeze when loading savestate

This version is a good improvement.

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Tue Feb 03, 2015 9:36 pm

i just updated the beta, it was in demo mode... now it's ok

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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Wed Feb 04, 2015 9:02 pm

ok just pushed the third beta version of FPse 0.11.162 to beta testers:

i have fixed the opengl plugin which work as never now! no more white texture problem.

and i have added automatic download for VR glasses movie theather scene image (i forgot to add it in previous beta).

thanks for your feedback guys.

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Re: Fpse for Android Discussion/Feedback

Postby Globox666 » Sun Feb 08, 2015 10:29 am

Hello

I have tried the VR glasses modes in the last beta with my Archos VR Glasses

Only the movie theater mode has correct 4/3 ratio, the big screen and inside the game modes are squished and do not take the entire screen vertically or horizontally, there are black stripes above / below and left / right.

The only VR mode in the previous version although a little bit squished, was better from my point of view.

EDIT : I have Galaxy Note 3 (1920 x 1080)

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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Sun Feb 08, 2015 11:34 am

What note 3? qualcomm or exynos?

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Re: Fpse for Android Discussion/Feedback

Postby Globox666 » Mon Feb 09, 2015 7:59 pm

its a qualcomm

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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Mon Feb 09, 2015 9:14 pm

i pushed few minutes ago a new beta with somes otherq fixes. added No distortion mode for VR glasses that does really need it.


thanks for your feedback.

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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Thu Feb 12, 2015 12:02 pm

I just pushed to new and the best version of FPse to the Market!

FPse 0.11.162 Beta:
- Fixed global timing, Tai fu is reworking and more surely
- Fixed the remote controller multiplayers feature
- Added lens distortion support for VRglasses mode!
- Added many VR glasses mode, including a movie theather scene!
- Improved stability and speed of OpenGL HD Video plugin
- Improved audio plugin speed
- Fixed audio plugin which caused randomly freeze when loading savestate

i made many fixes and usefull things, like a secure check to be sure the scan is finishing well, is not next time FPse will ask you to Scan only Directory where ps games are stored.
for the rest enjoy! all beta testers reported huge improvements!

FPse for android is today available on Android since 4 years!


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