Fpse for Android News

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Sat Sep 20, 2014 11:08 am

oops, mistake for English menu... i fix that.

i saw that device with 512mb of RAM have problems with savestate. i work on a fix now.

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starforce
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Re: Fpse for Android Discussion/Feedback

Postby starforce » Sat Sep 20, 2014 7:20 pm

The backup feature is really good could you connect it to google drive aswell?

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starforce
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Re: Fpse for Android Discussion/Feedback

Postby starforce » Sat Sep 20, 2014 9:49 pm

vlad-srb wrote:
starforce wrote:The backup feature is really good could you connect it to google drive aswell?


Does it offer something better than dropbox?
(Never used it, thats why im asking)
You get 15gb cloud space for free (instead of 2gb) and everyone has Google drive automaticly if they have a Google account.

nordikwolf
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Re: Fpse for Android Discussion/Feedback

Postby nordikwolf » Tue Sep 23, 2014 12:02 am

OpenGL is running greatly in the 145 version! Almost 100%. Really good, congratulations. It still has space to improve, both in speed and sound quality. But its becoming better and better.

Sawamura-san
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Re: Fpse for Android Discussion/Feedback

Postby Sawamura-san » Tue Sep 23, 2014 12:47 pm

I just updated fpse after not playing it for a month. I have about a dozen games that now crash upon launch, and only 2 games that work.

Working:
Alundra
Raiden Project

Crash on launch:
Alundra 2
Breath of Fire 3
Ehrgeiz
Monster Rancher Battlecard episode 2
R-type Delta
R-types
Tales of Destiny
Tales of Destiny 2
Thousand Arms
Torneko: the last hope
Xenogears

I am running with ntsc bios and all games worked last month when I last played. I cant determine any difference between those 2 vs the other 11 on working/non working.

Sawamura-san
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Re: Fpse for Android Discussion/Feedback

Postby Sawamura-san » Tue Sep 23, 2014 5:11 pm

Omg thank you! That did the trick, and I'm back in order!

Sotn2
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Re: Fpse for Android Discussion/Feedback

Postby Sotn2 » Tue Sep 23, 2014 8:38 pm

Hi, this latest update has caused some serious sound problems in Symphony Of The Night that weren't present in last version. I'm using an Xperia Play and have been playing through this title for some time now. I'd like to continue my game, but there are very frequent and loud audio crackles. The other games seem fine (Doom, Resident Evil, Road Rash) so I don't think it's my settings. I also uninstalled and reinstalled with no luck. Game worked fine in previous version. Thanks.

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Tue Sep 23, 2014 9:19 pm

let me check please

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Tue Sep 23, 2014 9:42 pm

hmm, you're right

i have implemented attenuation, in previous version but seems to brake somes streaming.

are you refering to Capcom streaming clicks in sound?

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Re: Fpse for Android Discussion/Feedback

Postby Sotn2 » Tue Sep 23, 2014 9:48 pm

Not sure what you mean, sorry. Symphony Of The Night is the only one that seems to do it from the games I have. I don't think the crackling is random because it seems to happen at the same points/ in same pattern. It starts from the Konami logo but there are some parts of the game, such as the file select screen, where there's no crackling. Let me know if need more info.


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