Fpse for Android News

phrozen087
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Re: Fpse for Android Discussion/Feedback

Postby phrozen087 » Tue Feb 22, 2011 2:41 pm

phusio wrote:Where can i find my savegames if the savegame folder has not been changed, so whats the default location? Im about to update my rom on my galaxy s. thanks!!


If you didn't change anything they are located in "data/data/com.emulator.fpse/files/". In this folder "memcards" is your memory card folder with solt1.mcd and slot2.mcd in it. "sstates' is your save state folder. On a side note, since if you are changing roms you most likely have Titanium Backup, if you didn't change the paths you can just backup FPSE using Titanium Backup and when you restore it your saves will be recovered. I purposely copied my memory cards into the data memory because of this as I swap roms a lot and this made it much easier on me.

HDM
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Re: Fpse for Android Discussion/Feedback

Postby HDM » Tue Feb 22, 2011 2:44 pm

New version v1.2
Update Skin "PSX4FPse" 1.2, bug fixed with L2, (Ls, Rs, buttons reorganized)

viewtopic.php?f=36&t=2065&start=10

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-PSX4FPse- -PadSx3- -Skins For Android-

Rotkaeqpchen
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Re: Fpse for Android Discussion/Feedback

Postby Rotkaeqpchen » Tue Feb 22, 2011 3:05 pm

crualfoxhound wrote:5 games not working for me.

Rayman
Don't go past the first logo screen


Make sure that you have the right bin / cue files. Especially the CUE is important to start CDDA-Audio then it will go past the Logo!

Had problems at first, too. But its the files fault!

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crualfoxhound
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Re: Fpse for Android Discussion/Feedback

Postby crualfoxhound » Tue Feb 22, 2011 3:11 pm

HDM
Thanks for the help
I got controll on acecombat 3 know and o see what you mean about texture bugs

Wipeout 3 I got is a pal
It was working fine till around the 3rd update
So was silent hill.

I look on amazon cos all my roms are backups from my original psx games.
But if schtruck can fix wipeout 3 it say me a few £.
Galaxy S7

OmgN00B
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Re: Fpse for Android Discussion/Feedback

Postby OmgN00B » Tue Feb 22, 2011 3:54 pm

When switching to landscape, the game slows down by a lot. Would making an option for the screen to be like the portrait size ratio fix this slowdown issue?

HDM
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Re: Fpse for Android Discussion/Feedback

Postby HDM » Tue Feb 22, 2011 4:45 pm

Update by Schtruck

i have done much Fixes during 2days, the new Framelimiter make emulation much faster and smoother, the sound quality has grown too because of perfect tempo.

I have finally understood the Sticky button problem which was related to clearpad 2000 touchscreen, and its ****ty swap ID when 2 fingers were near the same horizontal line..

0.10.9 will be release within somes hours.


Sounds good :D
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-PSX4FPse- -PadSx3- -Skins For Android-

Kierek
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Re: Fpse for Android Discussion/Feedback

Postby Kierek » Tue Feb 22, 2011 5:09 pm

I hope that in those "much Fixes" are also these which completely remove Force Closes :). I'm waiting impatiently.

svceon
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Re: Fpse for Android Discussion/Feedback

Postby svceon » Tue Feb 22, 2011 6:22 pm

@Schtruck are you planning on adding Gingerbread support any time soon?

Azerty16
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Re: Fpse for Android Discussion/Feedback

Postby Azerty16 » Tue Feb 22, 2011 6:33 pm

svceon wrote:@Schtruck are you planning on adding Gingerbread support any time soon?

Fpse is already compatible with gingerbread, just crash because Cyanogenmod 7 on Galaxy S is not ready and not stable at all i think!

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crualfoxhound
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Re: Fpse for Android Discussion/Feedback

Postby crualfoxhound » Tue Feb 22, 2011 6:52 pm

I can't wait for 0.10.9
I just read if over on my thread on androidemus.

Ps I got wipeout3 working now but still no luck with rayman with bin and cue files.
Schtruck chears for the info mucker.
Galaxy S7


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