Fpse for Android Discussion/Feedback

MechaBouncer
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Re: Fpse for Android Discussion/Feedback

Postby MechaBouncer » Wed Sep 28, 2011 8:09 pm

LouCipher wrote:Well, pocketiso can potentially produce smaller files, but it does so by converting music to mp3s, a feature which fpse android doesn't support (yet? pretty please...). So, without the mp3 conversion benefits, eboot wins out. All my eboots are at least slightly smaller than my pocketisos, some by as much as 50-60MB. Being said, I do notice a bit of a performance hit using eboots, but I've heard varying reports, so ymmv.


I read somewhere that was supposedly a problem with Android itself that was preventing that. I think it was driver related. Maybe it can't handle playing multiple MP3 sources at the same time? Or maybe I read wrong.

LouCipher
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Re: Fpse for Android Discussion/Feedback

Postby LouCipher » Thu Sep 29, 2011 5:30 pm

MechaBouncer wrote:
LouCipher wrote:Well, pocketiso can potentially produce smaller files, but it does so by converting music to mp3s, a feature which fpse android doesn't support (yet? pretty please...). So, without the mp3 conversion benefits, eboot wins out. All my eboots are at least slightly smaller than my pocketisos, some by as much as 50-60MB. Being said, I do notice a bit of a performance hit using eboots, but I've heard varying reports, so ymmv.


I read somewhere that was supposedly a problem with Android itself that was preventing that. I think it was driver related. Maybe it can't handle playing multiple MP3 sources at the same time? Or maybe I read wrong.


Not sure of the reason, but the built-in media playback on droid is somewhat limited. However, mp3 being such a prolifict standard, schtruck should be able to either write his own mp3 playback routines, or drop in one of many precanned libraries. Just a matter of time and priorities, gotta get the core emulator debugged before worrying about brand new functionality.

shade
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Re: Fpse for Android Discussion/Feedback

Postby shade » Sat Oct 01, 2011 7:36 am

MechaBouncer wrote:
LouCipher wrote:Well, pocketiso can potentially produce smaller files, but it does so by converting music to mp3s, a feature which fpse android doesn't support (yet? pretty please...). So, without the mp3 conversion benefits, eboot wins out. All my eboots are at least slightly smaller than my pocketisos, some by as much as 50-60MB. Being said, I do notice a bit of a performance hit using eboots, but I've heard varying reports, so ymmv.


I read somewhere that was supposedly a problem with Android itself that was preventing that. I think it was driver related. Maybe it can't handle playing multiple MP3 sources at the same time? Or maybe I read wrong.


i dont' think android system is limited to play a multiple mp3 at the same time, on my Desire Z i could play 5 different mp3 at the same time using 5 different player apk
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gamerr
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Re: Fpse for Android Discussion/Feedback

Postby gamerr » Sat Oct 01, 2011 9:58 am

When already at last there is a new version with OpenGL??? Work is conducted??? I very much want to play in games, but they at smoothing brake. Answer please about the new version. Very long it нету.когда already at last there is a new version with OpenGL??? Work is conducted??? I very much want to play in games, but they at smoothing brake. Answer please about the new version. Very long it isn't present.

Itachi
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Re: Fpse for Android Discussion/Feedback

Postby Itachi » Sat Oct 01, 2011 12:27 pm

Does anyone know where the memory card saves are actually saved? Because I'm going to reformating/resetting my phone back to factory stock and I would like back up my saves (non savestate) onto my computer so I can transfer them back onto my phone after I am done.

I see there is something saying saved in /sstates but when I looked for that folder could not find.

MechaBouncer
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Re: Fpse for Android Discussion/Feedback

Postby MechaBouncer » Sat Oct 01, 2011 2:27 pm

shade wrote:
MechaBouncer wrote:
LouCipher wrote:Well, pocketiso can potentially produce smaller files, but it does so by converting music to mp3s, a feature which fpse android doesn't support (yet? pretty please...). So, without the mp3 conversion benefits, eboot wins out. All my eboots are at least slightly smaller than my pocketisos, some by as much as 50-60MB. Being said, I do notice a bit of a performance hit using eboots, but I've heard varying reports, so ymmv.


I read somewhere that was supposedly a problem with Android itself that was preventing that. I think it was driver related. Maybe it can't handle playing multiple MP3 sources at the same time? Or maybe I read wrong.


i dont' think android system is limited to play a multiple mp3 at the same time, on my Desire Z i could play 5 different mp3 at the same time using 5 different player apk


Guess I read wrong. Thanks for clearing that up.

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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Tue Oct 04, 2011 9:10 am

For those who are interrested, i'm proud to inform that SToid , the exclusive Atari ST emulator for Android is now Available on Android Market, just look for 'Atari ST'.

THis emulator has very high compatibility with ST softwares, and include my last work which let you positionning and resizing Onscreen buttons as well as Screen, you can deform the screen as your needs to get the size you want and place it outside buttons if you want.

I'm adding this feature to FPse too. a new Version of FPse will be release within 48 hours.

thewolf16
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Re: Fpse for Android Discussion/Feedback

Postby thewolf16 » Tue Oct 04, 2011 9:52 am

Yeah. Finally a Atari St emulator. Thanks Schtruck.

Btw what are the new Features of the next Fpse update?

k3vc4l
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Re: Fpse for Android Discussion/Feedback

Postby k3vc4l » Tue Oct 04, 2011 2:01 pm

Good to see an Atari ST emulator..
Pity it's only STF and not STe though :(
Still hoping someone would port hatari to android at some point.

EDIT:
Ooh.. someone is working on it:
http://ahatari.blogspot.com/2011/07/fir ... evice.html

Reeonimus
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Re: Fpse for Android Discussion/Feedback

Postby Reeonimus » Tue Oct 04, 2011 7:20 pm

Works great on my EVO 3D. just tried it on my Asus Transformer and when i choose the bios it doesnt stay chosen. I can launch a game but the save function wont work saying it requires a bios. I have also tried to map the hardware keys from the transformer keyboard dock and it accepts the input but some keys don't actually work in game. The arrows do but if I map some letter keys it does not accept them in game. If in the future it can fully recognize the keyboard dock keysthat would be amazing. Though i'll bet im the first transformer user to report anything huh?


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