Fpse for Android News

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90180360
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Re: Fpse for Android Discussion/Feedback

Postby 90180360 » Sun Mar 20, 2011 11:23 pm

schtruck wrote:FPse 0.10.18 available to the Market.

- Added Full Zeemote support, Digital and Analog pad emulation. (First pair your zeemote then start FPse)
- Added Fix for games with still colors swapping like Heart of Darkness, you have to Activate this option into menu then restart the game.
- Fixed Audiotrack emulation, Wipeout 3 works now with Audio tracks.

MERCI!

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Re: Fpse for Android Discussion/Feedback

Postby Phaedrus Nine » Sun Mar 20, 2011 11:30 pm

v--t wrote:And above these
changes so long
worked? I thought
though OpenGL will
build in! And here
little changes. It is
very upset.


You are really irritating.
Little changes? Zeemote support, colour fixes. These are important to some people. Just because it isn't exactly what you want does not give you the right to whine about it. If you're going to post here then do so constructively.
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Re: Fpse for Android Discussion/Feedback

Postby crualfoxhound » Sun Mar 20, 2011 11:52 pm

schtruck exellent work as allways mate.

got the colour fix working on heart of darkness and soundtracks on wipeout xl.
but i got no soundtracks on wipeout 3 apart from it is making a crackling sound?

if anyone got soundtracks on wipeout3
please can you send me the cue file.
it be most appreciated.


thanks for your help

chears...
Last edited by crualfoxhound on Mon Mar 21, 2011 8:59 am, edited 1 time in total.
Galaxy note 4- SN N910F

max3000
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Re: Fpse for Android Discussion/Feedback

Postby max3000 » Mon Mar 21, 2011 12:17 am

v--t wrote:And above these
changes so long
worked? I thought
though OpenGL will
build in! And here
little changes. It is
very upset.

You are the haiku master.

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Re: Fpse for Android Discussion/Feedback

Postby 19arek93 » Mon Mar 21, 2011 12:24 am

Can you say how long can take implementing OpenGL support? A month or six months?

LaLa
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Re: Fpse for Android Discussion/Feedback

Postby LaLa » Mon Mar 21, 2011 12:33 am

This emulator is perfect...thanks schtruck for your time on updating weekly or even daily at times. :D

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Re: Fpse for Android Discussion/Feedback

Postby 90180360 » Mon Mar 21, 2011 12:37 am

crualfoxhound wrote:but i got no soundtracks on wipeout 3 apart from it is making a crackling sound?

Works perfectly here (Wipeout 3 Special Edition). Check your PM.

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Re: Fpse for Android Discussion/Feedback

Postby Haku » Mon Mar 21, 2011 1:14 am

Hello,

I bought the app this morning, as I didn't get the results I wanted from psx4droid. The interface is quite nice, and is running my test game, Final Fantasy 8, quite well! I am using a DROID 2 phone. This program has a LOT of potential!

However, I have one major concern: the save state function is not working for me at all. Whenever I try to save using the save state function, on any of the empty slots, it just stays as "EMPTY". How do I go about fixing this? The current directory for the save states is, for some reason, "//"

(Interestingly, psx4droid creates a folder on the sdcard for the memory cards. It seems that Fpse keeps it within a hidden directory that my phone can't see.)

A less major concern is the directory that save states AND in-game created saves are located. I can't seem to find them. They don't show up on my sdcard, and I can't find it on the phone memory.

With that said, I would also like a function where I could move the Fpse for Android program to the sdcard. And somewhere down the line, a cheating console? :P

Thank you very much!

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Re: Fpse for Android Discussion/Feedback

Postby 90180360 » Mon Mar 21, 2011 1:28 am

schtruck wrote:- Added Full Zeemote support, Digital and Analog pad emulation. (First pair your zeemote then start FPse)

Ok, I gave this a try.
You can't assign keys, it's fixed: A = circle, B = cross, C = square, D = triangle, analog stick = dpad.
Also the Zeemote doesn't disconnect when you quit a game / leave FPse and if a Zeemote is already connected when you start a game then FPse is "Connecting..." indefinitely (I had to kill it).
Also after I switched off Autoconnect, I was not able to connect a Zeemote again (even after clearing data and re-installing).

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Re: Fpse for Android Discussion/Feedback

Postby v--t » Mon Mar 21, 2011 2:36 am

I will express the opinion. I hope I am mistaken. I think the author have started to work over an emblem every other day and more. On mood. There is a desire today will work, isn't present means tomorrow I will be. Therefore so long new version didn't leave. Whether the enthusiasm that has started to die away. Changes scanty. I hope the author will start working with new force. I certainly understand that rest is necessary, but I have paid money and I would like to see quality. I will repeat I hope I am mistaken.


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