Postby schtruck » Sat May 07, 2016 3:04 pm
FPse 0.11.178 is now available to the Market!!!
here are official changes::
FPse 0.11.178:
- Fixed CPU emulation, Lego Racer and Motor Toon Grand Prix works well now, and much more games
- Fixed timer bug on ARM cpu, B.A.D music intro is working great, NFS III too and much more
- Fixed frameskip
- Fixed savestate crash on Android 3.x and less
- Fixed crash on Nexus Player and X86
- Improved multi threading highly to get faster and smoother emulation
- Optimized OpenGL plugin speed
- Improved OpenGL HD GLboost and Texture HD options to be dynamicly applied
- Much more fixes!!
In fact FPse is now smooth as never, and all fixes and improvements done make FPse running as never, timing is perfect now, and problems like game too fast, or inconsistent speed etc, is an old problem. the result is a much more perfect sound, much better gameplay and compatibility and incredible smooth animation. Even low end device will be happy.
i'm able to play in openGL high definition on a 5 years old device like the Xperia Play in High definition to Crash Bandicoot 3!!Even myself, i never thought we could reach such results.
X86 devices like Zefone 2 or Nexus Player (Android TV) run FPse as never, no more cpu trottling, and now you can play to OpenGL high definition at full speed, using all options to improve gfx to ON
Go ! and Enjoy this new version of FPse for Android!
Update! the Team has already updated Ouya Version and donate version! Enjoy!