Fpse for Android News

Q8-V08
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Re: Fpse for Android Discussion/Feedback

Postby Q8-V08 » Fri May 02, 2014 12:36 pm

I noticed the filtering in the experimental opengl plugin causes black outlining and other artifacts around masks this plugin is the same as pete's plugin I assume as changing the iFilterType = produces different results which I mentioned here before
viewtopic.php?f=38&t=2647&start=91

mckimiaklopa
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Re: Fpse for Android Discussion/Feedback

Postby mckimiaklopa » Sun May 04, 2014 7:25 am

@schtruck,I have a response to your post.Pls look here http://www.fpsece.net/forum2/viewtopic.php?f=39&t=7123&p=38384#p38384

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Tue May 06, 2014 4:15 am

I just pushed a new Beta to all Beta testers!

thanks to all Beta tester to give me feedback please.

FPse 0.11.134:
- Added new shaders 5xbR and 4XHQ
- Added Original Dithering from MISC and video
- Fixed L2 and R2 mapping on shield

The Dithering is like on original PSone. Let me know. i love the 4XHQ shaders, just unset Screen Filtering with it, it's much better

mckimiaklopa
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Re: Fpse for Android Discussion/Feedback

Postby mckimiaklopa » Tue May 06, 2014 9:11 am

Thanks but i'd rather wait for a proper release instead of becoming a tester.Could you post some screenshots(with filtering off ) of dithering though?I am really curious how accurate fpse's dithering is

Thank you

terryspanky
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Re: Fpse for Android Discussion/Feedback

Postby terryspanky » Wed May 07, 2014 5:10 am

do you know how to fix audio latency? it suddenly slow down, then become fast again.. sometimes it stutters.. and this is the default settings...

I compare it to epsxe sounds and it smooth as silk.

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Thu May 08, 2014 12:26 am

What game?

terryspanky
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Re: Fpse for Android Discussion/Feedback

Postby terryspanky » Thu May 08, 2014 5:35 am

Final Fantasy 9.. few sound stutters in fmv, and slow/fast in battle

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Re: Fpse for Android Discussion/Feedback

Postby gg141717 » Tue May 13, 2014 2:55 pm

Hi schtruck

I want to let you know that L2 & R2 still don't work correctly with moga pro controller, even when i bind them manually they don't work. Also select key doesn't bind.

Version .113

Thanks for your work!

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Wed May 14, 2014 4:00 am

contact me i'll send you the last beta to test and verify it's fixed now

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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Wed May 14, 2014 4:08 am

i'm preparing a new version i should release in 1 or 2 days, this one will bring a new opengl plugin , much faster, and much smoother, even when framskipping is set.


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