schtruck wrote:1: Can FPSE increase internal resolution ? I dont mean upscaling I mean rendering at higher resolution.
FPse has a HD software plugin and OpenGL plugin, both enhance highly GFX
2: What kind of graphics enhancing features it has ? Does it have any options regular Peops OpenGL 1.78 for Windows doesnt have ?
OpenGL plugin is a port of Pete plugin, for the Rest it's done by Myself or FPse team
3: Does FPSE support wifi multiplayer ? Or any type of multiplayer ?
For now Multiplayer mode exist but is a fake mode using Pad receive en Send command, on somes games where scenary is Linear, you can play using two devices over lan
3: What kind of graphics enhancing features Soft HD plugin has ? Can it increase internal Resolution ?
HD soft plugin increase resolution up to 4x. Using shaders FXAA you have very good rendering
4: Does FPSE support any type of Anti-Aliasing , shaders or cpu filters ?
AA by OpenGL, Shaders for Soft plugins.
5: Does FPSE support any type of texture filtering ?
Like Pete plugins, it can filtering texture using bi-linear algorythm
1:I understand it is a port but is it upgraded and does it have any features regular Peops 1.78 doesnt have ? Can it actually increase internal resolution if yes how high ? Because normal Peops OpenGL 1.78 for Windows cant increase internal resolution.
2: Can Soft-HD use multi-pass shaders(multiple shaders at the same time) in combination with higher internal resolution ?
3: What shaders exactly does it have ? Can I download additional shaders separately ?
4: Can Soft-HD use Bilinear Filtering ?
5: Is Antialiasing in OpenGL built-in or driver forced ? What type of AA it is ?