schtruck wrote:framelimiter menu? the one into MISC?
schtruck wrote:by broken you mean? because i just tried it in OpenGL-ES 2 blitting mode and it just worked.
Carter07 wrote:schtruck please ignore what icelaglace says, I think he is still here because also the other software doesn't work as he believed.
He never tried old 10.x versions of fpse and he is convinced that they will work faster only because some people are saying this (mainly because fpse now has more settings enabled by default like spusynch).
He doesn't understand that his device is very very CRAPPY, it has a 800mhz armv6 cpu that has a dmips/mhz rating of 1.25, most armv7 cpus have 2.1-2.5 dmips/mhz. So his cpu despite being clocked at 800mhz can execute half instructions per cycle of clock than newer cpus, it equals to a 400mhz armv7 single core cpu!!!
I have a 800mhz armv7 single core cpu and almost all games run at 50fps full speed with frameskip.
Thanks for all the effort you are putting in getting this emulator better and better.
Ps: when you have time please remember to fix audio in bugs bunny lost in time, after the first level, a character is talking in a loop by repeating the same sentence, making it impossible for me to progress. In every cutscenes of the game audio is looped but i was able to progess.
If you want I can make a video of the problem or can upload a save.
i900frenchaddict wrote:mikian wrote:hi all i just wanted to say that im using the same device as icelaglace, "galaxy ace", and most of the great platform games like crash, spyro, etc, are running like a charm (50 fps).. but.. sadly.. only in the version 11.45 because in the new ones, the frameskip doesn't looks like working anymore
i tried using the same config as i use with that version i said, and tried using both new/old frameskip options (including the frameskip tunning) and also tried uninstalling and installing all, reseting the options, etc, but there is no solution
would iu mind if you try to found what happens schtruck
by the way, im happy to see all your efforts, thanks for all your hard work ^^
Are you using: OpenGL plugin, OpenGL ES2 blitting or old software mode?
And what mode are you using with v.11.45?
It's very important to know
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