i suppose that mutli more is the cause for somes people , so force monocore as foleyjo said. this will fix the problem.
normaly force drawing thread from misc menu to higher value, will make things much smoother too.(restart to apply)
skwarosz wrote:I have a problem with fpse on HTC EVO 3D. Program turn on but when i choose iso i just shut down and i can't do anything. I was looking for answer on the forum but i didnt find anything. I dont have any modification and i dont have root.
Tumalu wrote:
Opengl still stutters too while our hardware is powerful enough. It's not the phone itself, it is in topnotch.
Tumalu wrote:Schtruck, I can confirm deejay's words. I hqve the samr issues.still while.having.the same config as shade. So that cannot be it.
Tumalu wrote:
I tell you it.run greqt in software mode on an older version for me. Version 0.11.29 to be exact. Perfect sound and video in ffix for me in software mode. Wish I could play like that again.
...
For me the cursor bleeps in ffix is very weird, the moogles sound is cut in half etc. these things keep happening no matter what I use for settings.
Tumalu wrote:
Still thanks for trying to make it better but I have no idea what this can be. Deejay has this too and many others I have talked to. Even.with different hardware.
6502 wrote:[Bug]: When ejectingchange iso/restarting fpse the gameid (e.g. SLED019577X) doesn't change so you still savestate to the first game until quit.
schtruck wrote:For people who complaining about Speed lost in OpenGL mode, can you try those plugins:
For all devices without MALI GPU
http://www.fpsece.net/openglplugintest.so
For all device with MALI GPU:
http://www.fpsece.net/openglplugintestmali.so
thanks for report.
Code: Select all
I/ActivityManager( 88): Start proc com.emulator.fpse for activity com.emulator.fpse/.Main: pid=901 uid=10065 gids={1015, 3001, 3002, 3003}
D/KeyguardViewMediator( 88): setHidden false
I/dalvikvm( 901): Could not find method android.widget.FrameLayout.setSystemUiVisibility, referenced from method com.emulator.fpse.Main.onCreate
W/dalvikvm( 901): VFY: unable to resolve virtual method 295: Landroid/widget/FrameLayout;.setSystemUiVisibility (I)V
D/dalvikvm( 901): VFY: replacing opcode 0x6e at 0x06ff
I/dalvikvm( 901): Could not find method android.widget.FrameLayout.setSystemUiVisibility, referenced from method com.emulator.fpse.Main.onCreate
W/dalvikvm( 901): VFY: unable to resolve virtual method 295: Landroid/widget/FrameLayout;.setSystemUiVisibility (I)V
D/dalvikvm( 901): VFY: replacing opcode 0x6e at 0x096b
D/dalvikvm( 901): VFY: dead code 0x096e-096f in Lcom/emulator/fpse/Main;.onCreate (Landroid/os/Bundle;)V
I/dalvikvm( 901): Could not find method android.view.MotionEvent.getSource, referenced from method com.emulator.fpse.Main.onGenericMotionEvent
W/dalvikvm( 901): VFY: unable to resolve virtual method 253: Landroid/view/MotionEvent;.getSource ()I
D/dalvikvm( 901): VFY: replacing opcode 0x6e at 0x003a
I/dalvikvm( 901): Could not find method android.view.MotionEvent.getSource, referenced from method com.emulator.fpse.Main.onGenericMotionEvent
W/dalvikvm( 901): VFY: unable to resolve virtual method 253: Landroid/view/MotionEvent;.getSource ()I
D/dalvikvm( 901): VFY: replacing opcode 0x6e at 0x0102
D/dalvikvm( 901): VFY: dead code 0x003d-0101 in Lcom/emulator/fpse/Main;.onGenericMotionEvent (Landroid/view/MotionEvent;)Z
D/dalvikvm( 901): VFY: dead code 0x0105-033e in Lcom/emulator/fpse/Main;.onGenericMotionEvent (Landroid/view/MotionEvent;)Z
I/dalvikvm( 901): Could not find method android.widget.FrameLayout.setSystemUiVisibility, referenced from method com.emulator.fpse.Main.onWindowFocusChanged
W/dalvikvm( 901): VFY: unable to resolve virtual method 295: Landroid/widget/FrameLayout;.setSystemUiVisibility (I)V
D/dalvikvm( 901): VFY: replacing opcode 0x6e at 0x0016
I/dalvikvm( 901): Could not find method android.widget.FrameLayout.setSystemUiVisibility, referenced from method com.emulator.fpse.Main.onWindowFocusChanged
W/dalvikvm( 901): VFY: unable to resolve virtual method 295: Landroid/widget/FrameLayout;.setSystemUiVisibility (I)V
D/dalvikvm( 901): VFY: replacing opcode 0x6e at 0x0025
D/dalvikvm( 901): VFY: dead code 0x0028-0028 in Lcom/emulator/fpse/Main;.onWindowFocusChanged (Z)V
E/CORES ( 901): NB CORE:1
I/ActivityManager( 88): Starting activity: Intent { flg=0x20000000 cmp=com.emulator.fpse/.MainGL }
W/WindowManager( 88): HistoryRecord{46456880 com.emulator.fpse/.MainGL} failed creating starting window
W/WindowManager( 88): java.lang.RuntimeException: Binary XML file line #4: You must supply a layout_height attribute.
W/WindowManager( 88): at android.content.res.TypedArray.getLayoutDimension(TypedArray.java:491)
W/WindowManager( 88): at android.view.ViewGroup$LayoutParams.setBaseAttributes(ViewGroup.java:3595)
W/WindowManager( 88): at android.view.ViewGroup$MarginLayoutParams.<init>(ViewGroup.java:3674)
W/WindowManager( 88): at android.widget.LinearLayout$LayoutParams.<init>(LinearLayout.java:1398)
W/WindowManager( 88): at android.widget.LinearLayout.generateLayoutParams(LinearLayout.java:1324)
W/WindowManager( 88): at android.widget.LinearLayout.generateLayoutParams(LinearLayout.java:48)
W/WindowManager( 88): at android.view.LayoutInflater.rInflate(LayoutInflater.java:620)
W/WindowManager( 88): at android.view.LayoutInflater.inflate(LayoutInflater.java:407)
W/WindowManager( 88): at android.view.LayoutInflater.inflate(LayoutInflater.java:320)
W/WindowManager( 88): at android.view.LayoutInflater.inflate(LayoutInflater.java:276)
W/WindowManager( 88): at com.android.internal.policy.impl.PhoneWindow.generateLayout(PhoneWindow.java:2165)
W/WindowManager( 88): at com.android.internal.policy.impl.PhoneWindow.installDecor(PhoneWindow.java:2220)
W/WindowManager( 88): at com.android.internal.policy.impl.PhoneWindow.getDecorView(PhoneWindow.java:1407)
W/WindowManager( 88): at com.android.internal.policy.impl.PhoneWindowManager.addStartingWindow(PhoneWindowManager.java:938)
W/WindowManager( 88): at com.android.server.WindowManagerService$H.handleMessage(WindowManagerService.java:9173)
W/WindowManager( 88): at android.os.Handler.dispatchMessage(Handler.java:99)
W/WindowManager( 88): at android.os.Looper.loop(Looper.java:123)
W/WindowManager( 88): at com.android.server.WindowManagerService$WMThread.run(WindowManagerService.java:591)
D/KeyguardViewMediator( 88): setHidden false
I/dalvikvm( 901): Could not find method android.widget.FrameLayout.setSystemUiVisibility, referenced from method com.emulator.fpse.MainGL.onCreate
W/dalvikvm( 901): VFY: unable to resolve virtual method 295: Landroid/widget/FrameLayout;.setSystemUiVisibility (I)V
D/dalvikvm( 901): VFY: replacing opcode 0x6e at 0x015a
I/dalvikvm( 901): Could not find method android.widget.FrameLayout.setSystemUiVisibility, referenced from method com.emulator.fpse.MainGL.onCreate
W/dalvikvm( 901): VFY: unable to resolve virtual method 295: Landroid/widget/FrameLayout;.setSystemUiVisibility (I)V
D/dalvikvm( 901): VFY: replacing opcode 0x6e at 0x02b9
D/dalvikvm( 901): VFY: dead code 0x02bc-02bd in Lcom/emulator/fpse/MainGL;.onCreate (Landroid/os/Bundle;)V
I/dalvikvm( 901): Could not find method android.view.MotionEvent.getSource, referenced from method com.emulator.fpse.MainGL.onGenericMotionEvent
W/dalvikvm( 901): VFY: unable to resolve virtual method 253: Landroid/view/MotionEvent;.getSource ()I
D/dalvikvm( 901): VFY: replacing opcode 0x6e at 0x003a
I/dalvikvm( 901): Could not find method android.view.MotionEvent.getSource, referenced from method com.emulator.fpse.MainGL.onGenericMotionEvent
W/dalvikvm( 901): VFY: unable to resolve virtual method 253: Landroid/view/MotionEvent;.getSource ()I
D/dalvikvm( 901): VFY: replacing opcode 0x6e at 0x0102
D/dalvikvm( 901): VFY: dead code 0x003d-0101 in Lcom/emulator/fpse/MainGL;.onGenericMotionEvent (Landroid/view/MotionEvent;)Z
D/dalvikvm( 901): VFY: dead code 0x0105-033e in Lcom/emulator/fpse/MainGL;.onGenericMotionEvent (Landroid/view/MotionEvent;)Z
I/dalvikvm( 901): Could not find method android.widget.FrameLayout.setSystemUiVisibility, referenced from method com.emulator.fpse.MainGL.onWindowFocusChanged
W/dalvikvm( 901): VFY: unable to resolve virtual method 295: Landroid/widget/FrameLayout;.setSystemUiVisibility (I)V
D/dalvikvm( 901): VFY: replacing opcode 0x6e at 0x0016
I/dalvikvm( 901): Could not find method android.widget.FrameLayout.setSystemUiVisibility, referenced from method com.emulator.fpse.MainGL.onWindowFocusChanged
W/dalvikvm( 901): VFY: unable to resolve virtual method 295: Landroid/widget/FrameLayout;.setSystemUiVisibility (I)V
D/dalvikvm( 901): VFY: replacing opcode 0x6e at 0x0025
D/dalvikvm( 901): VFY: dead code 0x0028-0028 in Lcom/emulator/fpse/MainGL;.onWindowFocusChanged (Z)V
W/ActivityManager( 88): Unable to start service Intent { act=com.hexad.bluezime.getconfig cmp=com.hexad.bluezime/.BluezService (has extras) }: not found
W/ActivityManager( 88): Unable to start service Intent { act=com.hexad.bluezime.getstate cmp=com.hexad.bluezime/.BluezService (has extras) }: not found
W/ActivityManager( 88): Unable to start service Intent { act=com.hexad.bluezime.connect cmp=com.hexad.bluezime/.BluezService (has extras) }: not found
D/dalvikvm( 901): Trying to load lib /data/data/com.emulator.fpse/lib/libsdl.so 0x462dc2e0
D/dalvikvm( 901): Added shared lib /data/data/com.emulator.fpse/lib/libsdl.so 0x462dc2e0
D/dalvikvm( 901): Trying to load lib /data/data/com.emulator.fpse/files/libopengl.so 0x462dc2e0
D/dalvikvm( 901): Added shared lib /data/data/com.emulator.fpse/files/libopengl.so 0x462dc2e0
D/dalvikvm( 901): Trying to load lib /data/data/com.emulator.fpse/lib/libfpse.so 0x462dc2e0
D/dalvikvm( 901): Added shared lib /data/data/com.emulator.fpse/lib/libfpse.so 0x462dc2e0
I/F_PATH ( 901): GPU mode:amlogic meson-m1 8726m sz
E/PATHISO ( 901): Path: null
D/dalvikvm( 901): GC_FOR_MALLOC freed 4188 objects / 274176 bytes in 54ms
D/dalvikvm( 901): GC_EXTERNAL_ALLOC freed 1653 objects / 103192 bytes in 47ms
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
W/WindowManager( 88): Layout repeat skipped after too many iterations
W/WindowManager( 88): Layout repeat skipped after too many iterations
W/WindowManager( 88): Layout repeat skipped after too many iterations
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
W/WindowManager( 88): Animation repeat aborted after too many iterations
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
W/WindowManager( 88): Layout repeat skipped after too many iterations
W/WindowManager( 88): Layout repeat skipped after too many iterations
W/WindowManager( 88): Layout repeat skipped after too many iterations
W/WindowManager( 88): Animation repeat aborted after too many iterations
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
W/WindowManager( 88): Layout repeat skipped after too many iterations
W/WindowManager( 88): Layout repeat skipped after too many iterations
D/KeyguardViewMediator( 88): setHidden false
W/WindowManager( 88): Layout repeat skipped after too many iterations
W/WindowManager( 88): Animation repeat aborted after too many iterations
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
W/WindowManager( 88): Layout repeat skipped after too many iterations
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
W/WindowManager( 88): Layout repeat skipped after too many iterations
W/WindowManager( 88): Layout repeat skipped after too many iterations
W/WindowManager( 88): Animation repeat aborted after too many iterations
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
W/WindowManager( 88): Layout repeat skipped after too many iterations
W/WindowManager( 88): Layout repeat skipped after too many iterations
W/WindowManager( 88): Layout repeat skipped after too many iterations
W/WindowManager( 88): Animation repeat aborted after too many iterations
I/ActivityManager( 88): Displayed activity com.emulator.fpse/.MainGL: 1834 ms (total 2253 ms)
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
I/global ( 901): Default buffer size used in BufferedReader constructor. It would be better to be explicit if an 8k-char buffer is required.
D/dalvikvm( 901): GC_FOR_MALLOC freed 1342 objects / 179496 bytes in 96ms
D/dalvikvm( 901): GC_FOR_MALLOC freed 528 objects / 90256 bytes in 77ms
D/dalvikvm( 901): GC_FOR_MALLOC freed 303 objects / 180552 bytes in 82ms
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/libEGL ( 901): loaded /system/lib/egl/libGLES_android.so
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/libEGL ( 901): loaded /system/lib/egl/libEGL_mali.so
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/libEGL ( 901): loaded /system/lib/egl/libGLESv1_CM_mali.so
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/libEGL ( 901): loaded /system/lib/egl/libGLESv2_mali.so
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/KeyguardViewMediator( 88): setHidden false
D/PROCINFO( 901): Neon instructions detected
D/PROCINFO( 901): CPU architecture:7
D/PROCINFO( 901):
E/libfpse ( 901): SBI '/mycard/games/psx/Final Fantasy VII Disc 1.sbi' not found
E/libfpse ( 901): SUB '/mycard/games/psx/Final Fantasy VII Disc 1.sub' not found
I/libSDL ( 901): ANDROIDAUD_OpenAudio(): app requested audio bytespersample 2 freq 44100 channels 2 samples 512
I/libSDL ( 901): ANDROIDAUD_OpenAudio(): app opened audio bytespersample 2 freq 44100 channels 2 bufsize 32768
E/iSortTexCnt( 901): iSortTexCnt:256
E/libfpse ( 901): /mnt/sdcard/.fpse/memcards/slot1.mcd
E/libfpse ( 901): /mnt/sdcard/.fpse/memcards/slot2.mcd
I/LicenseChecker( 901): Using cached license response
D/dalvikvm( 165): GC_EXPLICIT freed 588 objects / 27944 bytes in 721ms
I/DEBUG ( 58): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
I/DEBUG ( 58): Build fingerprint: 'generic/b602ref/b602ref/m1ref:2.2.1/MID/eng.root.20111202.163330:user/test-keys'
I/DEBUG ( 58): pid: 901, tid: 911 >>> com.emulator.fpse <<<
I/DEBUG ( 58): signal 11 (SIGSEGV), fault addr 0000004d
I/DEBUG ( 58): r0 48e765f8 r1 009805dc r2 48e76150 r3 00000000
I/DEBUG ( 58): r4 48e76210 r5 00000000 r6 00000001 r7 48e76298
I/DEBUG ( 58): r8 0097eb30 r9 0000004d 10 00000000 fp 48e76214
I/DEBUG ( 58): ip 00000000 sp 48e760fc lr 80f74a48 pc 80f73adc cpsr 20000010
I/DEBUG ( 58): d0 0b0a09080706050c d1 ffffffffffffff0d
I/DEBUG ( 58): d2 01404f5d01000f0e d3 0140505d0100100f
I/DEBUG ( 58): d4 53802ac2b04b02b5 d5 000a8d0a52462180
I/DEBUG ( 58): d6 478042b5ad4ad6b5 d7 000000003f800000
I/DEBUG ( 58): d8 4634156043dc213a d9 0004405343186afe
I/DEBUG ( 58): d10 4634156043186afe d11 0000000043dc213a
I/DEBUG ( 58): d12 0000000000000000 d13 0000000000000000
I/DEBUG ( 58): d14 0000000000000000 d15 0000000000000000
I/DEBUG ( 58): d16 0000000000000000 d17 ff0303ffff0303ff
I/DEBUG ( 58): d18 0707070703030303 d19 ff0303ffff0303ff
I/DEBUG ( 58): d20 0100010001000100 d21 0100010001000100
I/DEBUG ( 58): d22 ff0303ffff0303ff d23 ff0003000300ff00
I/DEBUG ( 58): d24 ff0003000300ff00 d25 ff0003000300ff00
I/DEBUG ( 58): d26 0100010001000100 d27 0100010001000100
I/DEBUG ( 58): d28 0100010001000100 d29 0100010001000100
I/DEBUG ( 58): d30 8000000000000000 d31 bfb5555555555555
I/DEBUG ( 58): scr 60000012
I/DEBUG ( 58):
I/DEBUG ( 58): #00 pc 00073adc /system/lib/libMali.so
I/DEBUG ( 58): #01 pc 0009dd60 /system/lib/libMali.so
I/DEBUG ( 58): #02 pc 000a00ac /system/lib/libMali.so
I/DEBUG ( 58): #03 pc 000a1c88 /system/lib/libMali.so
I/DEBUG ( 58): #04 pc 000941e8 /system/lib/libMali.so
I/DEBUG ( 58): #05 pc 00094044 /system/lib/libMali.so
I/DEBUG ( 58): #06 pc 000940f4 /system/lib/libMali.so
I/DEBUG ( 58): #07 pc 0002ea90 /system/lib/egl/libGLESv1_CM_mali.so
I/DEBUG ( 58): #08 pc 0002f2fc /system/lib/egl/libGLESv1_CM_mali.so
I/DEBUG ( 58): #09 pc 0001be04 /system/lib/egl/libGLESv1_CM_mali.so
I/DEBUG ( 58): #10 pc 0001bed4 /system/lib/egl/libGLESv1_CM_mali.so
I/DEBUG ( 58): #11 pc 0000bd38 /system/lib/egl/libGLESv1_CM_mali.so
I/DEBUG ( 58): #12 pc 0000b468 /system/lib/libGLESv1_CM.so
I/DEBUG ( 58): #13 pc 0000cdd8 /data/data/com.emulator.fpse/files/libopengl.so
I/DEBUG ( 58): #14 pc 00015964 /data/data/com.emulator.fpse/files/libopengl.so
I/DEBUG ( 58): #15 pc 00019630 /data/data/com.emulator.fpse/files/libopengl.so
I/DEBUG ( 58): #16 pc 00019a8c /data/data/com.emulator.fpse/files/libopengl.so
I/DEBUG ( 58): #17 pc 0001bb10 /data/data/com.emulator.fpse/files/libopengl.so
I/DEBUG ( 58): #18 pc 00035584 /data/data/com.emulator.fpse/lib/libfpse.so
I/DEBUG ( 58):
I/DEBUG ( 58): code around pc:
I/DEBUG ( 58): 80f73abc e284b004 e594a000 e3590000 e5970000
I/DEBUG ( 58): 80f73acc e59d1018 e1a0300a e59d201c 01a08009
I/DEBUG ( 58): 80f73adc 15998000 ebffff7a e2506000 0a000021
I/DEBUG ( 58): 80f73aec e3580000 058d8024 0a000072 e5985024
I/DEBUG ( 58): 80f73afc e595203c e5954038 e7a4c752 e586c094
I/DEBUG ( 58):
I/DEBUG ( 58): code around lr:
I/DEBUG ( 58): 80f74a28 e59d1024 e3a02010 edd40b00 e2844008
I/DEBUG ( 58): 80f74a38 e5863098 eef77be0 edc67a2d ebfe7bca
I/DEBUG ( 58): 80f74a48 eafffc14 e596200c e2853004 e59b1004
I/DEBUG ( 58): 80f74a58 e2834004 e595e004 e3520040 e5933004
I/DEBUG ( 58): 80f74a68 e58610c0 e586e004 0a00024d 9a000089
I/DEBUG ( 58):
I/DEBUG ( 58): stack:
I/DEBUG ( 58): 48e760bc 48e76298
I/DEBUG ( 58): 48e760c0 0097eb30 [heap]
I/DEBUG ( 58): 48e760c4 48e7624c
I/DEBUG ( 58): 48e760c8 0000000b
I/DEBUG ( 58): 48e760cc 48e761f8
I/DEBUG ( 58): 48e760d0 80f7353c /system/lib/libMali.so
I/DEBUG ( 58): 48e760d4 00000000
I/DEBUG ( 58): 48e760d8 0000000b
I/DEBUG ( 58): 48e760dc 0097eb30 [heap]
I/DEBUG ( 58): 48e760e0 00000000
I/DEBUG ( 58): 48e760e4 00000000
I/DEBUG ( 58): 48e760e8 00000001
I/DEBUG ( 58): 48e760ec 48e76200
I/DEBUG ( 58): 48e760f0 df002777
I/DEBUG ( 58): 48e760f4 e3a070ad
I/DEBUG ( 58): 48e760f8 80f74a48 /system/lib/libMali.so
I/DEBUG ( 58): #00 48e760fc 00000000
I/DEBUG ( 58): 48e76100 00000000
I/DEBUG ( 58): 48e76104 0097eb30 [heap]
I/DEBUG ( 58): 48e76108 00000000
I/DEBUG ( 58): 48e7610c 00000000
I/DEBUG ( 58): 48e76110 00000001
I/DEBUG ( 58): 48e76114 009805dc [heap]
I/DEBUG ( 58): 48e76118 48e76150
I/DEBUG ( 58): 48e7611c 48e7613c
I/DEBUG ( 58): 48e76120 0097eb90 [heap]
I/DEBUG ( 58): 48e76124 00000001
I/DEBUG ( 58): 48e76128 48e76168
I/DEBUG ( 58): 48e7612c 80fbb898 /system/lib/libMali.so
I/DEBUG ( 58): 48e76130 48e76158
I/DEBUG ( 58): 48e76134 0000017c
I/DEBUG ( 58): 48e76138 48e7615c
I/DEBUG ( 58): 48e7613c 03020100
I/DEBUG ( 58): 48e76140 07060504
I/DEBUG ( 58): 48e76144 0b0a0908
I/DEBUG ( 58): 48e76148 0f0e0d0c
I/DEBUG ( 58): 48e7614c 0097eb30 [heap]
I/DEBUG ( 58): 48e76150 00009001 /system/bin/app_process
I/DEBUG ( 58): 48e76154 00000000
I/DEBUG ( 58): 48e76158 00000001
I/DEBUG ( 58): 48e7615c 48e761e4
I/DEBUG ( 58): 48e76160 80f76428 /system/lib/libMali.so
I/DEBUG ( 58): 48e76164 00000000
I/DEBUG ( 58): 48e76168 00000001
I/DEBUG ( 58): 48e7616c 00000001
I/DEBUG ( 58): 48e76170 0097f3a4 [heap]
I/DEBUG ( 58): 48e76174 00000000
I/DEBUG ( 58): 48e76178 94a319dd
I/DEBUG ( 58): 48e7617c 00000001
I/DEBUG ( 58): 48e76180 80fbb898 /system/lib/libMali.so
I/DEBUG ( 58): 48e76184 48e76298
I/DEBUG ( 58): 48e76188 0097eb30 [heap]
I/DEBUG ( 58): 48e7618c 009805dc [heap]
I/DEBUG ( 58): 48e76190 00000000
I/DEBUG ( 58): 48e76194 00000000
I/DEBUG ( 58): 48e76198 00000001
I/DEBUG ( 58): 48e7619c 48e76298
I/DEBUG ( 58): 48e761a0 80f9dd64 /system/lib/libMali.so
I/DEBUG ( 58): #01 48e761a4 00000000
I/DEBUG ( 58): 48e761a8 00000001
I/DEBUG ( 58): 48e761ac ffffffff
I/DEBUG ( 58): 48e761b0 ffffffff
I/DEBUG ( 58): 48e761b4 00000001
I/DEBUG ( 58): 48e761b8 00000000
I/DEBUG ( 58): 48e761bc 00000043
I/DEBUG ( 58): 48e761c0 48e761e8
I/DEBUG ( 58): 48e761c4 00000029
I/DEBUG ( 58): 48e761c8 0097eb30 [heap]
I/DEBUG ( 58): 48e761cc 48e76248
I/DEBUG ( 58): 48e761d0 00000000
I/DEBUG ( 58): 48e761d4 00000000
I/DEBUG ( 58): 48e761d8 80fbb898 /system/lib/libMali.so
I/DEBUG ( 58): 48e761dc 0000017c
I/DEBUG ( 58): 48e761e0 80fa00b0 /system/lib/libMali.so
I/ActivityManager( 88): Process com.emulator.fpse (pid 901) has died.
cartman-2000 wrote:...
One thing I've noticed is that when that force mono core option is off and hardware acceleration is on, texture filtering in the software renderer is always enabled, even if you don't have the option set in the video settings, and it can't be turned off. So I'm not sure if it's a problem with texture filtering in multi-core and hardware acceleration.
Carlos25 wrote:Hi Struck Again the plugin Opengl download in the aplication needs AA4x for to work on Mali400
There are some changes lately?
I tested Openglplugintestmali.so it's ok load not need AA4x but Sprites problems and solves shadows blank problem
The general plugin Openglplugintest.so need AA4x for the work but missing shadows blank color.
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