thefitz wrote:ePSXe is YEARS behind FPse. I just checked it out... no OpenGL or anything... can't change screen ratio. It is, however, the second day it's out. We shall see, but as of now FPse is the better product.
schtruck wrote:i wish good luck to epsxe makers, they did a great job on PC.
But FPse core is still the fastest , even on PC (unfortunally never released, perhaps one day). FPse Arm core is very optimized as no other PSX emu.
For now i plan to release a new version of FPse in few hours which will support about 8 more options to tune and make more games playables in OpenGL....
foleyjo wrote:Skelton.
I had the same problem. All I could do to fix it was revert back to the original JXD keymappings.
thefitz wrote:What is interesting is that FPse saves work with ePSXe (but I haven't gotten savestates to), so if, for whatever reason FPse freezes at a certain point in a game, move the memory card over, play it past the point of freezing, and bring it back. Cool!
Can't wait for the new version, right now FPse blows ePSXe out of the water and with the new version it'll be even better.
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