schtruck wrote:- Jellybean Screen filtering is not available now since they have implemented triple buffuring. Just hope they will propose it in the Next update of JB
Kayann wrote:
Suggestions
- Fullscreen mode. This helps to avoid accidental button presses, however this would required some onscreen way of activating Fpse's own menu without using the android back button... which of course leads to:
i900frenchaddict wrote:"garbage PS logo/text on startup" is usually just the sign of a bad ISO. Don't tell me some iso work in software, but do the "garbage PS logo/text on startup" in openGL only, that would be a real new problem here
thefitz wrote:bluezeak wrote:I also have a powervr sgx 540, running @ 300 Mhz. TI OMAP 4430 1.0 Ghz.
what do you mean performance tanks - you mean opengl performance tanks? or does sofware mode tank also?
if you are talking about opengl, did you try turning on anti aliasing?
I mentioned this in other posts - when AA is on, it improves, but not to what the speeds were. Still a 33% reduction instead of 75%.
To be fair, Final Fantasy XI ran fine - but other games, particularly with full 3D landscapes, did not fare as well (Dragon Warrior VII, Vagrant Story, Grandia).
Legend of Dragoon was a consistent 60fps but now it's at 45fps.
This is all OpenGL - the Software mode looks and performs better than it ever has, and I apologize if I only seem to comment to complain. I'm running dual-core with screenfiltering (not much of a choice there ) and it runs 60fps all the time.
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