i900frenchaddict wrote:On my Sensation, so Adreno too, openGL runs fine, but needs frameskip in almost every game. Example: I have between 32 and 38 fps in tekken 3 without frameskip and must put "old frameskip" to reach about full speed.
It's faster on my One-X tegra3, of course, but on some games like Tekken3, it's only faster by 10%.
Also I don't have more graphic glitches on my Sensation (with Adreno) than on my One-X (with Tegra3)
Can you tell me how many fps you get in Tekken 3, with and without frameskip (and no other filtering, even if some can be checked without losing fps) ?
i900frenchaddict wrote:@Hiro14: how many fps do you get on a game like Final Fantasy (7.8 or 9) with no frameskip and no filtering at all, in openGL? Also sometimes forcing 32-bit rendering improves fps. Sure that if you have less fps than my Sensation with Adreno 220, there's a problem somewhere.....!
Hiro14 wrote:i900frenchaddict wrote:@Hiro14: how many fps do you get on a game like Final Fantasy (7.8 or 9) with no frameskip and no filtering at all, in openGL? Also sometimes forcing 32-bit rendering improves fps. Sure that if you have less fps than my Sensation with Adreno 220, there's a problem somewhere.....!
I don't have the iso for 8 and 9 but I do have 7. Its very inconsistent frame rate with what you wanted me to test. In addition to the bolded settings above I also enabled alpha multipass and off screen drawing. The results were all over the place.
Cut Scenes -100~120 fps (I was surprised to see this high number)
In game walking around - 30~50
When a battle gets started - fps drops way down to 5 fps( it takes almost 30 seconds to go into battle mode because frames go sooooo slow.)
In battle 70~100 fps
I saw these numbers vary A LOT depending what was on screen. Sometimes I would get a huge boost of speed and then the next second it would drop clear down to like 15 fps. Such inconsistency makes it hard to play.
In most games I play (Legend of the Dragoon, Xenogears, and Metal Gear Solid) the fps on average is about 30-50fps with filtering off, no frameskip, and no frame limiter. Every so often I get a huge boost that sends my frames through the roof but that depends on how much is shown on screen.
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