Thanks for letting me know. I just tried it - FF9 worked for a while but then crashed when trying to enter a city from the world map (looked like white noise, like a TV with no aerial). T3 still have graphics bugs (half screen disappears when pausing the game, when entering a fight the first thing you see is only a small part of the graphics, it's too slow).
To be honest i gave up the idea of opengl working a long time ago, and was happy with version .26 without it. For me it was flawless 99% of the time. Could really do with going back to that. At least i can give more time to N64droid now
Finding fpse frustrating to use these days (now went back from opengl and tested ff9 - seems way too fast and don't know why!)