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 Fpse for Android Discussion/Feedback 
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Junior Member

Joined: Tue Dec 29, 2009 1:01 am
Posts: 13
Primary Device: HTC HD2
Operating System: 6.5
Post Re: Fpse for Android Discussion/Feedback
Hey Everyone. :)

I was just wondering if there is somewhere either on FPSeCE.net or elsewhere which actually explains what GPU Commands to use with what games?

The only games I can run without issue are Wip3out and Tekken 3.

Cheers


Tue Apr 24, 2012 2:36 pm
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Member

Joined: Wed Jun 09, 2010 2:04 pm
Posts: 81
Location: Poland
Primary Device: Samsung Galaxy Note
Operating System: Android 4.0.4
ROM: KingDroid ICS NoteMania v7.0
Post Re: Fpse for Android Discussion/Feedback
neodoughnut, try harvest moon:back to nature :)


Tue Apr 24, 2012 5:16 pm
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Junior Member

Joined: Sun Dec 18, 2011 11:13 am
Posts: 14
Primary Device: Samsung Galaxy S GT-I9000
Operating System: Android 4.0.4
ROM: Cyanogen Mod 9 Nightly, Devil Kernel
Post Re: Fpse for Android Discussion/Feedback
schtruck wrote:
to everybody, if you love FPse can you update your comments regarding the last version of FPse, because recently there is many dumb people who let bad comment then if in your comment you could answer to these people wth tips.

thanks you so much.

The bad with the comment system is that we (developers) can't know who let such comment and it's impossible to answer, but many people let message for developpers and are waiting for answer .... really bad.

hi, schtruck. can you make fix for game codename tenka? when i run this game, i see - "please remove your memorycard"


Tue Apr 24, 2012 6:23 pm
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Site Admin
User avatar

Joined: Tue Jan 13, 2009 8:52 am
Posts: 1958
Location: PARIS
Primary Device: HTC HD2
Operating System: WM 6.5.1 21869
ROM: 1.66
Post Re: Fpse for Android Discussion/Feedback
just released FPse 0.11.19, here are changes:
-Serious bug fixed in Software mode that caused freeze or black screens on somes devices.
-Fixed disk change detection (works well with, .bin, .img, .nrg, .cue,.pbp and .iso)
- Changed .iso file format support to 2048 bytes per sector! use this format at your RIsk (not very compatible)
if you have .iso file in 2352 bytes per sectors, rename it to .bin


Tue Apr 24, 2012 10:00 pm
Profile ICQ WWW
Fresh Fish

Joined: Mon Sep 13, 2010 5:01 pm
Posts: 4
Primary Device: HTC HD2
Operating System: 6.5
Post Re: Fpse for Android Discussion/Feedback
Ok guys, I must be an idiot or missed something..since the last two updates, whenever I load the GL plugin my Asus Transformer Prime, and select restart, once I try to load the app again, it crashes every time. I cant play without open GL because the speed/graphics seems off. What am I missing, this never happened to me before until the last two updates...thank you all!!


Wed Apr 25, 2012 12:16 am
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Enthusiast

Joined: Thu Jan 05, 2012 4:50 am
Posts: 124
Primary Device: Sprint SG3 (Adreno 225)
Operating System: Android 4.0.4
ROM: FreeGS3 v0.1.0
Post Re: Fpse for Android Discussion/Feedback
Schtruck,

The Phonejoy is totally broken! Only the analog stick works and the 4 buttons.. the buttons are messed up in order and none of the other buttons work.

Analog Stick:
Works Correctly

Digital Pad:
Works Correctly

Buttons are wrong:

Code:
       1
     4 + 2
       3

Button 1 should be triangle button but it's reversed with button 3 the cross button
Button 2 should be circle button but it's reversed with button 4 which is the square button


As you can see the top and bottom buttons are reversed and the right and left button are reversed.

Do not work at all:
Select
Start
L1
L2
R1
R2

Can you please fix these controls so that I can use my controller I'm still have to use IME mode and hardware mapping because most buttons are not working as you can see.

Still no progress on the bug with the elements screen and loading screen where the background looks like an old analog tv on dead air. Still no fix for that issue?


Wed Apr 25, 2012 4:12 am
Profile ICQ YIM
Junior Member

Joined: Fri Mar 25, 2011 12:02 am
Posts: 21
Primary Device: DesireHD
Post Re: Fpse for Android Discussion/Feedback
Thx for the new update :)

I guess i give up on FF IX in gpu mode and just play it in software with filter. There was a version a while ago that was good. Then there was a change to texture filter because of the black borders and now the texture filter pretty much doesnt work anymore with FF IX. I can only chose if polygons get rendered, but the backgrounds stay unfiltered.
Plus i have hard fps issues in some scenes like the world map (down to 33fps). So yeah :) other games like THPS2 run perfect and look great btw.


Wed Apr 25, 2012 8:22 am
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Site Admin
User avatar

Joined: Tue Jan 13, 2009 8:52 am
Posts: 1958
Location: PARIS
Primary Device: HTC HD2
Operating System: WM 6.5.1 21869
ROM: 1.66
Post Re: Fpse for Android Discussion/Feedback
Next update will include phonejoy fix and new ISO Detection to support automatically 2048 and 2352 bytes/sector.


Wed Apr 25, 2012 5:54 pm
Profile ICQ WWW
Fresh Fish

Joined: Wed Apr 25, 2012 6:05 pm
Posts: 2
Primary Device: Xperia Play
Post Re: Fpse for Android Discussion/Feedback
So after assigning the circle button with the newest version(s), I have no idea how to access the menu. I know the menu button was disabled in a previous update, so is there any way to access it on an Xperia play (On ICS)?


Wed Apr 25, 2012 6:18 pm
Profile
Member

Joined: Tue May 10, 2011 4:58 pm
Posts: 52
Primary Device: Tmobile G2
Operating System: Android 2.3.7
ROM: MIUI Android v2.3.30
Post Re: Fpse for Android Discussion/Feedback
phillipsteak wrote:
So after assigning the circle button with the newest version(s), I have no idea how to access the menu. I know the menu button was disabled in a previous update, so is there any way to access it on an Xperia play (On ICS)?


I think you are supposed to hit the back button when you have ICS to make the menu appear.


Wed Apr 25, 2012 6:52 pm
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