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 Fpse for Android Discussion/Feedback 
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Fresh Fish

Joined: Mon Sep 13, 2010 5:01 pm
Posts: 4
Primary Device: HTC HD2
Operating System: 6.5
Post Re: Fpse for Android Discussion/Feedback
Ok guys, I must be an idiot or missed something..since the last two updates, whenever I load the GL plugin my Asus Transformer Prime, and select restart, once I try to load the app again, it crashes every time. I cant play without open GL because the speed/graphics seems off. What am I missing, this never happened to me before until the last two updates...thank you all!!


Wed Apr 25, 2012 12:16 am
Profile
Enthusiast

Joined: Thu Jan 05, 2012 4:50 am
Posts: 124
Primary Device: Sprint SG3 (Adreno 225)
Operating System: Android 4.0.4
ROM: FreeGS3 v0.1.0
Post Re: Fpse for Android Discussion/Feedback
Schtruck,

The Phonejoy is totally broken! Only the analog stick works and the 4 buttons.. the buttons are messed up in order and none of the other buttons work.

Analog Stick:
Works Correctly

Digital Pad:
Works Correctly

Buttons are wrong:

Code:
       1
     4 + 2
       3

Button 1 should be triangle button but it's reversed with button 3 the cross button
Button 2 should be circle button but it's reversed with button 4 which is the square button


As you can see the top and bottom buttons are reversed and the right and left button are reversed.

Do not work at all:
Select
Start
L1
L2
R1
R2

Can you please fix these controls so that I can use my controller I'm still have to use IME mode and hardware mapping because most buttons are not working as you can see.

Still no progress on the bug with the elements screen and loading screen where the background looks like an old analog tv on dead air. Still no fix for that issue?


Wed Apr 25, 2012 4:12 am
Profile ICQ YIM
Junior Member

Joined: Fri Mar 25, 2011 12:02 am
Posts: 21
Primary Device: DesireHD
Post Re: Fpse for Android Discussion/Feedback
Thx for the new update :)

I guess i give up on FF IX in gpu mode and just play it in software with filter. There was a version a while ago that was good. Then there was a change to texture filter because of the black borders and now the texture filter pretty much doesnt work anymore with FF IX. I can only chose if polygons get rendered, but the backgrounds stay unfiltered.
Plus i have hard fps issues in some scenes like the world map (down to 33fps). So yeah :) other games like THPS2 run perfect and look great btw.


Wed Apr 25, 2012 8:22 am
Profile
Site Admin
User avatar

Joined: Tue Jan 13, 2009 8:52 am
Posts: 1731
Location: PARIS
Primary Device: HTC HD2
Operating System: WM 6.5.1 21869
ROM: 1.66
Post Re: Fpse for Android Discussion/Feedback
Next update will include phonejoy fix and new ISO Detection to support automatically 2048 and 2352 bytes/sector.


Wed Apr 25, 2012 5:54 pm
Profile ICQ WWW
Fresh Fish

Joined: Wed Apr 25, 2012 6:05 pm
Posts: 2
Primary Device: Xperia Play
Post Re: Fpse for Android Discussion/Feedback
So after assigning the circle button with the newest version(s), I have no idea how to access the menu. I know the menu button was disabled in a previous update, so is there any way to access it on an Xperia play (On ICS)?


Wed Apr 25, 2012 6:18 pm
Profile
Member

Joined: Tue May 10, 2011 4:58 pm
Posts: 46
Primary Device: Tmobile G2
Operating System: Android 2.3.7
ROM: MIUI Android v2.3.30
Post Re: Fpse for Android Discussion/Feedback
phillipsteak wrote:
So after assigning the circle button with the newest version(s), I have no idea how to access the menu. I know the menu button was disabled in a previous update, so is there any way to access it on an Xperia play (On ICS)?


I think you are supposed to hit the back button when you have ICS to make the menu appear.


Wed Apr 25, 2012 6:52 pm
Profile
Fresh Fish

Joined: Wed Apr 25, 2012 6:05 pm
Posts: 2
Primary Device: Xperia Play
Post Re: Fpse for Android Discussion/Feedback
gamerguy80 wrote:

I think you are supposed to hit the back button when you have ICS to make the menu appear.


Scratch that, I can make the menu appear, I just can't assign the circle button no matter what. If tried assigning it many times, but no matter what, the button always opens the menu :/

Edit: I've decided to revert to 0.11.15, as that is working for me. No menu button enabled screws up the key bindings for me


Wed Apr 25, 2012 8:56 pm
Profile
Junior Member

Joined: Sun Apr 15, 2012 9:04 pm
Posts: 6
Primary Device: Asus Transformer TF101
Operating System: Android 4.0 ICS
ROM: Stock
Post Re: Fpse for Android Discussion/Feedback
Many thanks go out to schtruck for continuing to work with the community to make this app awesome! I'm having an issue about 3 minutes into megaman legends my graphics seem to freeze but the game is still playing. I have to force close as a restart only yields a black screen. This happens consistently on every game I have tried so far. Opengl mode is hardly playable (it was), and as such I use the software mode with hardware acceleration on and is the only mode I can use. I use an Asus Transformer TF101 with a Phonejoy. Any ideas are welcome as this is a head scratcher. :D.


Thu Apr 26, 2012 4:07 am
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Junior Member

Joined: Tue Feb 14, 2012 8:49 pm
Posts: 20
Location: Nice, France
Primary Device: ASUS EeePad Transformer
ROM: Revolution HD 3.2.2
Post Re: Fpse for Android Discussion/Feedback
I also have a TF101 but so far all my games works fine. I tried FF8, FF9, Vagrant Story, Alundra, Breath of Fire 3 and 4, Resident Evil 3 and Tomb Raider 1.
I use OpenGL mode with a Sixaxis pad.

Give us some details on your other games and your settings.

PS : all games are working at full speed in opengl, excepted Soul Reaver which I tried only a few minutes.


Thu Apr 26, 2012 7:24 am
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Junior Member

Joined: Thu Apr 26, 2012 8:12 am
Posts: 13
Primary Device: Hp Touchpad
Operating System: Android
ROM: Cyanogenmod 9 nightly
Post Re: Fpse for Android Discussion/Feedback
Hey everyone, first of all great job on the development of this fantastic emulator.

I have a question concerning the use of a sixaxis controller. I'm using sixaxis app to connect my sixaxis to my HP Touchpad and in Fpse I select one of the two available profiles under bluetooth pad. My controller type is set to analog.

When playing Ape Escape, which requires dual-shock support, everything works amazingly well, however when using the d-pad, it either keeps registering the button press even when the button is released, or it doesn't register the press at all. This does not happen when I disable the use of a bluetooth profile (and thus disabling the dual shock support).

Can anyone help me with this issue as I would like to always use the controller in dual shock mode.

Thanks in advance,

Xan


Thu Apr 26, 2012 8:18 am
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