Fpse for Android News

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dttung80
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Re: Fpse for Android Discussion/Feedback

Postby dttung80 » Mon Apr 16, 2012 4:47 pm

molitar wrote:
schtruck wrote:i think you should try ICS on your device which have the last Adreno Driver and is very fast.


So how is Ice Cream Sandwich (ICS) on the HTC Evo 3D anyone know?


Simple, this link :

http://forum.xda-developers.com/forumdisplay.php?f=1095

ICS on EVO3D - Everything enough good but camera work not good (Almost port ROM ICS also have Camera issues), dont know the 3D effect on ICS :


About 2 branch, CDMA and GSM.

The ICS Official comming soon : http://blog.htc.com/2012/03/ics/


Hope it help.

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dttung80
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Re: Fpse for Android Discussion/Feedback

Postby dttung80 » Mon Apr 16, 2012 4:53 pm

schtruck wrote:i think you should try ICS on your device which have the last Adreno Driver and is very fast.


Not sure. ICS porting ROM have some issue with some games. ICS run more heavy than Gingerbread. ( Cost more RAM, multitasking, OS effects and background services... )

Recommend to use Official or Cyanogen ICS lite ROM.

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Re: Fpse for Android Discussion/Feedback

Postby norin » Mon Apr 16, 2012 6:50 pm

schtruck wrote:- Vagrant story slowdown. you haven't answered about Special Frame limiter mod.


Nothing change when special frame limited is on. Frame drop (ex. when you fight) from 60 fps to 6-14 fps!

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Mon Apr 16, 2012 11:13 pm

ok have to check this game then.

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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Mon Apr 16, 2012 11:15 pm

ha!! but i have an idea, first version of OpenGL plugin had Software drawing code not included, this mean somes stuff weren't drawn sometime, but that's possible it's the reason today why there is huge slowdown, i will try to add an option do disable software drawing.

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Re: Fpse for Android Discussion/Feedback

Postby molitar » Tue Apr 17, 2012 2:07 am

schtruck wrote:ok will try to answer to all problem here:

- First about Eboot support, someone has just tested MGS in pbp format and disk change work for him. (European version of MGS)
- About Adreno 220 problem, your need the last driver from Qualcomm, boost is enormous (your ICS version include those drivers?)
- Vagrant story slowdown. you haven't answered about Special Frame limiter mode?


I have now somes good news, i have fixed All problems with Phone joy,Bluez IME, all IME pads and keyboards, and added LOW PROFILE for ICS devices to fade the Menu bar, and Made Back button as the new Open Menu button.


So does this mean true analog works with phonejoy? Also any ETA when we can expect to see the next release than?

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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Tue Apr 17, 2012 11:38 am

yes analog work perfectly with phonejoy and bluez IME. if you choose IME as input device, Analog will be mapped to Keys then only Digital will be possible, but ifyou don't set IME as input device, Phone Joy will work as analog device.
As well as Wiimote and Nunchuck

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Re: Fpse for Android Discussion/Feedback

Postby molitar » Tue Apr 17, 2012 12:40 pm

schtruck wrote:yes analog work perfectly with phonejoy and bluez IME. if you choose IME as input device, Analog will be mapped to Keys then only Digital will be possible, but ifyou don't set IME as input device, Phone Joy will work as analog device.
As well as Wiimote and Nunchuck


That's cool but than how do you connect to device if you do not use IME? Because so far the only method I have gotten it to actually pair and connect is with IME any other way it never connected.

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Re: Fpse for Android Discussion/Feedback

Postby xOx1141 » Tue Apr 17, 2012 4:55 pm

schtruck, could you make saving Mem Cards to SD Card by default?
I change ROM's alot and it would be alot easier, bcoz i often forget about making backup and i lose all my saves ; /

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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Tue Apr 17, 2012 8:38 pm

but the memcard saves directory can be set manually to sdcard, no need to change.


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