Max CPU Load never reached on TF101
I recently acquired FPSE and even with the last updates it is still not working well on my Transformer.
The application seems to never use the full processor :
-in Software mode if I turn Fastdraw + Screen Filtering on, the FPS are at 40 everytime and the processor is at 65%.
It is like if there's a FPS cap at 40. Weird.
-In OpenGL mode it is a bit different : FPS are at 42 average (not capped at 40), sometimes it goes to full FPS or more (especially in battles), but processor still at 40% average max.
I tried turning Dual Core Mode on (even if everyone says it is useless), also thread priority and Boost Mode, but nothing seems to work.
I know that other applications are using 100% of my CPU, so I don't understand why FPSE doesn't.
(The game I'm currently playing is FF8)
Am I missing something?
Does someone has encountered the same issue?
Is it a known bug in FPSE?
Thanks everyone ;)
PS : I already posted this message in the "news/feedback" thread, but it seems more appropriate here.