Fpse for Android News

molitar
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Re: Fpse for Android Discussion/Feedback

Postby molitar » Sat Jan 21, 2012 6:38 am

The real problem I see right now is it takes me a dozen attempts or more to get it to launch with the OpenGL plugin. The application does not like to switch from BIOS to OpenGL. Also because of this issue I keep having a hard time getting the ISO to load also. Even trying to go in HE mode first than switching did not work well.

dannysemi
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Re: Fpse for Android Discussion/Feedback

Postby dannysemi » Sat Jan 21, 2012 8:06 pm

New version works great on transformer prime with gpu plugin. Most games run at 60 fps without frameskip on balanced power setting. Still an issue with edges though. Alpha multipass fixes some transparency issues but makes text unreadable in breath of fire 3. Impressive work, looking forward to updates.

zdubin
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Re: Fpse for Android Discussion/Feedback

Postby zdubin » Sun Jan 22, 2012 9:13 pm

dannysemi wrote:New version works great on transformer prime with gpu plugin. Most games run at 60 fps without frameskip on balanced power setting. Still an issue with edges though. Alpha multipass fixes some transparency issues but makes text unreadable in breath of fire 3. Impressive work, looking forward to updates.


What is "balanced power setting"

skrubby
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Re: Fpse for Android Discussion/Feedback

Postby skrubby » Mon Jan 23, 2012 2:31 am

The prime has 3 modes... power saving, balanced and performance

max3000
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Re: Fpse for Android Discussion/Feedback

Postby max3000 » Mon Jan 23, 2012 10:50 am

So will the final fantasy ix battle menu problem ever be fixed?
Also, I cannot get it to run with HW GPU on my moto milestone...

gamerguy80
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Re: Fpse for Android Discussion/Feedback

Postby gamerguy80 » Mon Jan 23, 2012 6:51 pm

dannysemi wrote:New version works great on transformer prime with gpu plugin. Most games run at 60 fps without frameskip on balanced power setting. Still an issue with edges though. Alpha multipass fixes some transparency issues but makes text unreadable in breath of fire 3. Impressive work, looking forward to updates.


hey there buddy im also playing breath of fire 3 when you are using bios mode would u get video issues whenever you would use a healing herb or healing spell on a character while in battle.

dannejanne
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Re: Fpse for Android Discussion/Feedback

Postby dannejanne » Mon Jan 23, 2012 7:31 pm

max3000 wrote:So will the final fantasy ix battle menu problem ever be fixed?
Also, I cannot get it to run with HW GPU on my moto milestone...


In version 0.10.57 both ff7 and ff9 works flawless at 57-60fps without any slowdowns prior/after battle or menu problems if you use framelimiter and no frameskip. . I can share my titanium backup of that version if you want.

jayx3m
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Re: Fpse for Android Discussion/Feedback

Postby jayx3m » Mon Jan 23, 2012 9:49 pm

sorry for the noob question. but im trying to find the download link for the latest version as the one on market is still 0.11.11. I've open almost every page and still can't find it :cry:

illuminerdi
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Re: Fpse for Android Discussion/Feedback

Postby illuminerdi » Mon Jan 23, 2012 9:58 pm

jayx3m wrote:sorry for the noob question. but im trying to find the download link for the latest version as the one on market is still 0.11.11. I've open almost every page and still can't find it :cry:


That is the latest version.

jayx3m
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Re: Fpse for Android Discussion/Feedback

Postby jayx3m » Mon Jan 23, 2012 10:18 pm

illuminerdi wrote:
jayx3m wrote:sorry for the noob question. but im trying to find the download link for the latest version as the one on market is still 0.11.11. I've open almost every page and still can't find it :cry:


That is the latest version.


because i saw version labeled 0.11.8. Does it mean that its really 0.11.08?


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