N64oid News

A place for forum members to chat about whatever they please (within reason... Keep it clean guys).
Broke
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Re: N64oid News

Postby Broke » Fri Oct 28, 2011 4:39 pm

crualfoxhound wrote:
Broke wrote:Just double-posting here in addition to the N64oid forums for more exposure.

N64oid has a conflict with Animal Forest when the train arrives at the town. The screen turns to black, as it should, but it stays there. Kinda sad, I really wanted to play it.


I don't have this problem.
I started from the beginning bought the house and completed
The first planting job.
it could be a dodgy rom u using.
the rom I'm using is the (U) version.

Catch ya later..

(U) version? Animal Forest was never released in the US. I'm using the (Jp) version with an English patch.

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crualfoxhound
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Re: N64oid News

Postby crualfoxhound » Fri Oct 28, 2011 5:27 pm

@Broke.

Just checked animal forest rom.
and soz mate.
yes its the English translated Japanese version.

Catch ya later..
Galaxy note 4- SN N910F

Broke
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Re: N64oid News

Postby Broke » Fri Oct 28, 2011 5:32 pm

Any chance you can point me to it? The one I have doesn't work.

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crualfoxhound
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Re: N64oid News

Postby crualfoxhound » Sat Oct 29, 2011 9:39 pm

News in.

Just tested a beta of n64oid
With cheat option.
Its amazing.
just load a game and select the cheats you want to use
There are all different cheats available in the cheat option.
Just pick and play.
No typing in indevidual code for a single cheat.
thay all available

Catch ya later..
Galaxy note 4- SN N910F

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i900frenchaddict
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Re: N64oid News

Postby i900frenchaddict » Sun Oct 30, 2011 7:22 pm

This emulator gets greater everyday!

Crualfoxhound, any hint about my last N64 dream: playing Star "Wars Rogue Squadron", this game was more than excellent, really good gfx for the N64!

The menus load, full of graphic glitches, but impossible to start a mission, black screen and analogic stick not moving anymore.

All the other star wars games were made compatible the ones after the others (Ep1 Racer, then Shadow of the Empire became fast enough to be played without frameskip and thus avoid flickering....) so I keep on hoping Rogue Squadron will become compatible and I'll fight against the Death Star with my X-wings again! :mrgreen:

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crualfoxhound
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Re: N64oid News

Postby crualfoxhound » Tue Nov 01, 2011 12:16 pm

News in

Latest n64oid beta

Have new pads
white circular lined pads
very similar to paulscode n64 pads
If all goes well we should be a update sometime today.

Catch ya later.
Galaxy note 4- SN N910F

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crualfoxhound
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Re: N64oid News

Postby crualfoxhound » Tue Nov 01, 2011 5:05 pm

crualfoxhound wrote:News in

Latest n64oid beta

Have new pads
white circular lined pads
very similar to paulscode n64 pads
If all goes well we should be a update sometime today.

Catch ya later.


N64oid 2.5 is released
But we hade problems with the white circular lined pads
Soon as it fixed thay be added

Catch ya later..
Galaxy note 4- SN N910F

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MegaBubble
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Re: N64oid News

Postby MegaBubble » Tue Nov 01, 2011 5:30 pm

Why is yonghz changing the pads for? All his emulators have to same pad style, it would be a bit weird to have one thats different. :P

LE25
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Re: N64oid News

Postby LE25 » Fri Nov 04, 2011 9:11 pm

crualfoxhound wrote:
crualfoxhound wrote:News in

Latest n64oid beta

Have new pads
white circular lined pads
very similar to paulscode n64 pads
If all goes well we should be a update sometime today.

Catch ya later.


N64oid 2.5 is released
But we hade problems with the white circular lined pads
Soon as it fixed thay be added

Catch ya later..



I saw that he noted that it is now Android 4.0 compabitable. Could you ask him if he could hide the on screen buttons to take full advantage of the 4.65in screen?

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crualfoxhound
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Re: N64oid News

Postby crualfoxhound » Tue Nov 08, 2011 9:55 pm

Been testing the new n64oid beta out.

We now got hi Res support
Been testing games like
Mario 64
Starfox 64
goldeneye
Zelda oot
Waverace

The hi Res packs are awsome

(Google n64 texture packs)

Catch ya later..
Galaxy note 4- SN N910F


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