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 Impossible save state with SUPPORTER VERSION 
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Joined: Tue Jan 13, 2009 5:55 pm
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Primary Device: Sony Ericsson Xperia Mini pro
Operating System: Android 2.3.2
Post Re: Impossible save state with SUPPORTER VERSION
mundinoemi wrote:
how could i do this?
I made the donation 2 weeks ago
I dont think they have a new version already


Update 09/15/2010!
- Fix for WM2003 and 2003SE, now FpseCE run on those devices
- Now FpseCE is a Task!! it can be reloaded and Killed via the task manager
- Recompiler buffer resized to 4mb! was sized to 3, and somes games crashed, like Colin Mc Rallye 2
- Somes Armv6 optimisations, to set them, add ArmCoreV6=on into ini file.
- Fix for Hardware key assignement (Asus A620 IE)

Update 09/12/2010!
- FpseCE has changed to 0.11
- New global timing to be close to a true Psone, games are faster, smoother and more playable!
- Compatibility is lot higher due to this new timing.
- Added New menu to assign Icons to games shortcut, this will let you change main exe icon and Games directory Icon on Device >= WM6.0
- Added new video driver, Direct3D. a device with Direct3D hardware acceleration is necessary to get good speed.
- Added New external GPU plugin (a port of the Dr Hell plugin for PC), this one work perfectly, it has no color inversion problem, but is slower than GPUsoft (the internal GPU plugin). i will spread source code shortly.
- Fixed many bugs since previous version...
- Function to boost games has been implemented preliminary, you have to set Flag0=80 into gamelist.ini for the game you want to boost. (this function has to be used only if necessary, and won't work for all games, a next version will propose different level of boost to avoid such problem)

Khem...

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Wed Sep 15, 2010 7:20 am
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Post Re: Impossible save state with SUPPORTER VERSION
so

:arrow: http://www.fpsece.net/request.htm

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Wed Sep 15, 2010 11:53 am
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Post Re: Impossible save state with SUPPORTER VERSION
i900frenchaddict wrote:

:oops:

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Wed Sep 15, 2010 12:43 pm
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Joined: Wed Sep 08, 2010 7:06 pm
Posts: 8
Primary Device: HTC HD2
Post Re: Impossible save state with SUPPORTER VERSION
OHhhhhh! sorry my friend, I had a terrible week and didnt read your message!!!
I feel stupid. I didnt know that they make new versions so fast!
and didnt know that i can request all of them....
how do i install the new one?
uninstall previous? or install anyway?
Thanks , Thanks , Thanks


Fri Sep 17, 2010 11:21 pm
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Primary Device: Sony Ericsson Xperia Mini pro
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Post Re: Impossible save state with SUPPORTER VERSION
All information about installation you will receive with new version on your e-mail after request.

1) Unzip the attached file, then rename 'fpsece.cab.txt' to 'fpsece.cab'.
2) Uninstall the public version on you handled device.
3) Download the new Fpsece core package here: (link in mail).
4) Unzip this package and install it into your handled device .
5) Download the Skin relatives to your handled device screen resolution here: (link in mail).
6) Unzip and install the skin package into your handled device.
7) Install the 'fpsece.cab' into your handled device.
8) Enjoy power of FpseCE v0.11 :)

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Fri Sep 17, 2010 11:33 pm
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Joined: Wed Sep 08, 2010 7:06 pm
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Primary Device: HTC HD2
Post Re: Impossible save state with SUPPORTER VERSION
Thank for all support but...
I have the same problem with the last update
the emu works great! , good speed, good pads...
but still impossible to save state
well, dont worry, ill keep using memory card save
I give up. thanks for all :)


Sat Sep 18, 2010 1:59 am
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Joined: Tue Jan 13, 2009 8:52 am
Posts: 2229
Location: PARIS
Primary Device: HTC HD2
Operating System: WM 6.5.1 21869
ROM: 1.66
Post Re: Impossible save state with SUPPORTER VERSION
hi,

i'm interrested into your problem,

can you paste here the file fpselog.txt once loadtstate/savestate doesn't work. Exit if emu don't crash and go to the root directory of your device and find fpselog.txt.


Sat Sep 18, 2010 6:08 am
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Post Re: Impossible save state with SUPPORTER VERSION
Initializing system...
---------------------------------------------------------
(.) Allocating memory blocks...
(.) Initializing hardware resources...
-> (x) Failed SPU load.
-> (x) Failed GPU load.
-> (.) Looking for skin size 480x420.
-> (.) SCEE zone selected.
(.) Geometry Transformation Engine...
-> (.) Using DSP V5 GTE engine.
(.) Motion Decoder Engine...
-> (.) Using Portable MDEC engine
(.) Initializing BIOS resources...
-> (.) Loading 'SCPH1001.BIN'...
(.) Loading files...
-> (.) Game License: SLES_032.25

Opening console...
---------------------------------------------------------
Shutting down compiler...

---------------------------------------------------------
FPSE team is:
LDChen................Coder
SaPu..................Coder
!+Mr.Fog+!............Web master & Tester
Amidog................Coder of BIG endian parts & FPSE for Amiga
Schtruck..............Coder of FPSE for WinCE

Contributors:
Lu_Zero...............Porter of FPSE for BeOS & Tester
Karma.................Coder and tester


Sat Sep 18, 2010 1:20 pm
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Fresh Fish

Joined: Tue Nov 16, 2010 6:07 pm
Posts: 4
Primary Device: Google Nexus 7
Operating System: ICS 4.2.2
ROM: Stock
Post Re: Impossible save state with SUPPORTER VERSION
I'm having the same trouble except that I can't save to the "memory card" either.
Any ideas? I'm getting so irritated it's not even funny. I've been round and round with this thing, with the keyboard and everything else. Finally I get it to play right, I'm playing Final Fantasy IX, and I get to a save point and save a game to card 1. It goes through the process as if the game saved. I try card 3 and it says the card can't be read. I go back to 1, it's not there.

When I look in the folder for the memory cards, there are two files, but when i start t he game again, it says there is no game saved to either card. I also see a 1.53MB file in the "SSTATES" folder which is I presume the real-time save state since this is the paid version, but I can't seem to find a way to access this file. When I try to load the game state, the whole thing crashes and I have to start over.

In short, this is the fourth time I've managed to get through the LONG intro and get to this save point only to not be able to pick up where I left off.

Here's my INI file.


[FPSE]
DisclaimerAgree=1
LastGPU=gpusoftdx.dll
LastSPU=0peopspu109.dll
LastJOY0=joy0pse.dll
LastJOY1=joy1key.dll
LastCD=cdrimage.dll
LastPAR=parnull.dll
CDCountry=1
UseOtherMDEC=off
CDUseCache=off
CDCacheSize=16384
CDStreamSpeed=0
CpuMode=on
CpuMode2=off
ShowGenCode=off
AutoSpeed=on
MDEC_bw=off
DisableEngines=off
DisableLogo=on
EnableHLE=off
EmuConsole=off
UseSubQ=on
CacheSubQ=off
BiosName=SCPH1001.BIN
RomName=SCPH1001.BIN
MemCard1=slot1.mcd
MemCard2=slot2.mcd
ArmCoreV5=on
ArmCoreMMX=off
UseSerial=off
ComPort=COM2
Verbose=off
Disasm=off
Debugger=off
EnablePCDRV=off
PCDRV_RO=off
CDDA2SPU=off
HideMouseCur=off
RunSPUsync=off
SmartChnRead=off
EnableDatel=off
IgnoreCdErrs=on

[PocketPC]
Onscreen_OC14=0
Onscreen_O14=0
Onscreen_14=0
Onscreen_OC13=0
Onscreen_O13=0
Onscreen_13=0
Onscreen_OC12=0
Onscreen_O12=0
Onscreen_12=0
Onscreen_OC11=0
Onscreen_O11=0
Onscreen_11=0
Onscreen_OC10=0
Onscreen_O10=0
Onscreen_10=0
Onscreen_OC09=0
Onscreen_O09=0
Onscreen_09=0
Onscreen_OC08=0
Onscreen_O08=0
Onscreen_08=0
Onscreen_OC07=0
Onscreen_O07=0
Onscreen_07=0
Onscreen_OC06=0
Onscreen_O06=0
Onscreen_06=0
Onscreen_OC05=0
Onscreen_O05=0
Onscreen_05=0
Onscreen_OC04=0
Onscreen_O04=0
Onscreen_04=1
Onscreen_H=3
Onscreen_W=5
Onscreen_OC03=0
Onscreen_O03=0
Onscreen_03=0
Onscreen_OC02=0
Onscreen_O02=0
Onscreen_02=0
Onscreen_OC01=0
Onscreen_O01=0
Onscreen_01=0
Onscreen_OC00=0
Onscreen_O00=0
Onscreen_00=5
Main_Volume=1
Da_Volume=1
Xa_Volume=1
Isos_PATH=\Storage Card\FpseCE\ISOS
GFXDRV=2
Orientation=0
FpsCount=on
EnableSound=on
Stretch_x=0
Stretch_y=0
Start_y=10
SoundVolume=10
PadType=1
FullScreen=1
Stick_Left=0
Stick_Right=0
Stylus_Wide=20
Sensor_Zx=700
Sensor_Gpz=127
Sensor_Mpz=200
Sensor_Npz=20
Sensor_Gpx=127
Sensor_Mpx=200
Sensor_Npx=20
Stylus_Mode=1
Sensor_Mode=0

[GPUSOFT]
Odd_Even_Fix=0
Busy_Fix=0
Lazy_Update_Fix=0
High_Res_Boot_Fix=0
Frame_Skip_Mode=0

[JOY0KEY]
AutoRotate=0
MultiFix_GunB=0
MultiFix_GunA=0
MultiFix_Left=16777344
MultiFix_Down=16777220
MultiFix_Right=524288
MultiFix_Up=4
MultiFix_Select=50331680
MultiFix_Start=33554464
MultiFix_Quadrangle=34078720
MultiFix_Triangle=33554448
MultiFix_Circle=34603008
MultiFix_Cross=50331664
MultiFix_L1=0
MultiFix_L2=0
MultiFix_R1=0
MultiFix_R2=0
MultiFix=0
Button8=0
Special8=0000000000000000
Button7=0
Special7=0000000000000000
Button6=0
Special6=1000000000000000
Button5=0
Special5=0000000010000000
GunB=87
GunA=81
Up=69
Down=88
Left=83
Right=70
Start=112
Select=113
Triangle=80
Quadrangle=76
Circle=8
Cross=13
L1=0
L2=86
R1=0
R2=66
Special1=1000000010000000
Button1=87
Special2=0010000010000000
Button2=82
Special3=0001000001000000
Button3=0
Special4=0001000010000000
Button4=79

[JOY1KEY]
Up=38
Down=40
Left=37
Right=39
Start=112
Select=113
Triangle=69
Quadrangle=83
Circle=68
Cross=88
L1=81
L2=87
R1=82
R2=84
Device=0
Switch=8
An1Up=89
An1Down=66
An1Left=71
An1Right=72
An1Action=86
An2Up=73
An2Down=77
An2Left=74
An2Right=75
An2Action=78

[SPUPeops]
UseXA=1
Volume=1
XAPitch=0
UseTimer=0
SPUIRQWait=0
DebugMode=0
RecordMode=0
UseReverb=0
UseInterpolation=0
DisStereo=0
UseDBufIrq=1


Tue Nov 16, 2010 11:08 pm
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Fresh Fish

Joined: Mon Dec 13, 2010 1:19 am
Posts: 2
Primary Device: HTC HD2
Operating System: WinMo 6.5
ROM: 1.66 ( i like to change it a lot)
Post Re: Impossible save state with SUPPORTER VERSION
Yup yup. i Must say that im experiencing the same problem...

when using build-in save feature my emu just QUITS to windows, same is happening with "double right" arrow in "xtra features", i assume its supposed to speed up something? Well its just quits hehe.


Mon Dec 13, 2010 9:31 am
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