Feature Requests!

User avatar
Q-Ball
Global Moderator
Posts: 850
Joined: Tue Jan 13, 2009 5:55 pm
Primary Device: Sony Ericsson Xperia Mini pro
Operating System: Android 2.3.2
Contact:

Re: Feature Requests!

Postby Q-Ball » Tue Mar 16, 2010 4:03 pm

Cim wrote:It is simply because of more pixels the CPU is dealing with.

Exactly.
Image

Haris1977
Enthusiast
Posts: 120
Joined: Fri Feb 19, 2010 5:57 pm
Primary Device: OMNIA II
Operating System: windows 7
ROM: 25-02-2010
Location: Athens, Greece

Re: Feature Requests!

Postby Haris1977 » Tue Mar 16, 2010 6:52 pm

Q-Ball wrote:It is simply because of more pixels the CPU is dealing with.


Yes i agree ;) But sound has its role too. I agree that CPU is ''pushed'' to give fps playing video and audio silmoutaneously..

User avatar
Cim
Enthusiast
Posts: 154
Joined: Tue Dec 29, 2009 2:13 pm
Primary Device: Samsung Galaxy S, HP iPAQ 214
Operating System: Android 2.2.1
ROM: Darky's v9.5.XWJS8
Location: Croatia

Re: Suggestion for next releases

Postby Cim » Sat Mar 20, 2010 1:28 am

tgwaste wrote:the ability to map keys for quick load and quick save (slot 0).


I'd really like to have this feature. It would save a lot of time switching from landscape to portrait to save and load in some tough games.
Device: Samsung Galaxy S

User avatar
CloudStrife86
Global Moderator
Posts: 1272
Joined: Sun Apr 26, 2009 12:07 am
Primary Device: Samsung Galaxy S4 (i9505)
Operating System: Android
ROM: Stock Jelly Bean 4.2.2
Location: Durham, United Kingdom
Contact:

Re: Feature Requests!

Postby CloudStrife86 » Mon Mar 22, 2010 2:25 pm

Cim wrote:
tgwaste wrote:the ability to map keys for quick load and quick save (slot 0).


I'd really like to have this feature. It would save a lot of time switching from landscape to portrait to save and load in some tough games.

That, and also the ability to map frameskip to hardware keys. It would be handy having frameskip on the volume buttons.
Image
Platinum trophies: Uncharted, MW2, Uncharted 2, Resi 5, AC II, Fallout 3, Batman: AA, CoD: WaW, BlOps, FFXIII, BioShock, L.A. Noire, Deus Ex: HR, Uncharted 3, Heavy Rain, Batman: AC, inFAMOUS 2, The Walking Dead, Virtue's Last Reward, Borderlands

User avatar
Therev
Member
Posts: 55
Joined: Sat Nov 21, 2009 11:12 pm
Primary Device: HTC Incredible / Omnia I910
ROM: CM7

Re: Feature Requests!

Postby Therev » Wed Mar 31, 2010 12:37 pm

To be able to set a button to turbo.
There are some mini games in rpg's i'm playing which i can't get passed because the on screen buttons won't press and release fast enough.

Plus, I don't know about anyone else but i broke a few controllers in my day by with those repetitive button mashing games and don't want to risk my phone :)

User avatar
mastanobu
Guru
Posts: 703
Joined: Mon Jan 19, 2009 6:14 am
Primary Device: Touch Pro 2 (Tilt 2)
Operating System: build 21887 6.5
ROM: Josh's PerfectBlack 1.7-FINAL
Location: USA
Contact:

Re: Feature Requests!

Postby mastanobu » Wed Apr 07, 2010 1:18 am

Not sure if it's been requested or not, but I would love to see OpenGL support. 8-)
Find me at http://www.totalgamerz.com - Ryo
XDA - ryotgz

User avatar
Q-Ball
Global Moderator
Posts: 850
Joined: Tue Jan 13, 2009 5:55 pm
Primary Device: Sony Ericsson Xperia Mini pro
Operating System: Android 2.3.2
Contact:

Re: Feature Requests!

Postby Q-Ball » Mon Apr 12, 2010 7:27 am

FpseCE Light
As soon as FpseCE become more functional it takes up more space. And of course new features slows down speed of emulation.
So my idea, is to make FpseCE absolutely free of new features. Only important ones: save state (only for supporters of course ;) ), onscreen buttons etc.
I dont need G-sensor, multitouch, landscape and portrait pads... Yeah its convenient to use it all but do we really need it on slow devices? My suggestion - to make FASTEST version of FpseCE.
Sure its stupid idea without any development...but I want to share it with you :P
Last edited by Q-Ball on Thu Apr 15, 2010 5:43 am, edited 1 time in total.
Reason: changed the title loooooool
Image

leemon
Junior Member
Posts: 19
Joined: Fri Apr 09, 2010 8:23 am
Primary Device: Omnia i900
Operating System: 6.5
ROM: Sector 6.5 build 23064 titanium classic

Re: Feature Requests!

Postby leemon » Mon Apr 12, 2010 8:25 am

My request is to have a new version, without bugs.
I've a lot of problems as I already explain in one post before on Omnia i 900 section.

This app is really good, but with those bugs it's kind hard to play sometimes.
Hope a new version will come soon ti ix thoses bugs.

Here is the link where I explain my problems, if you want to share experience with me...

http://www.fpsece.net/forum2/viewtopic.php?f=12&t=675&start=10&sid=14f8a47c7ca5dd58d46d369aa384249e

I thank you all in advance for your advise.

doubleJ
Enthusiast
Posts: 143
Joined: Fri Oct 30, 2009 8:15 pm
Primary Device: Samsung Omnia i910
Operating System: 6.1
ROM: dc22
Location: Branson, MO
Contact:

Re: Feature Requests!

Postby doubleJ » Sat Apr 24, 2010 4:55 am

Auto-save with a choice of interval would be nice. I've been playing Front Mission 3 and it crashes a lot more than I would like. Invariably, I wouldn't have saved the game for like 15-20 minutes.
It would be cool to have one slot for autosave or something (maybe 5 minutes).
JJ

Edit...
Another cool feature would be a Reset button. It's extra time to exit, open, load.
Also, an onscreen button for switching back to portrait would be nice. The corner pixel is very problematic on the omnia.
JJ

valgusk
Junior Member
Posts: 6
Joined: Mon May 03, 2010 9:56 am
Primary Device: HP ipaq hw6515d
Operating System: wm2003se
ROM: 1.21
Location: Latvia

Re: Feature Requests!

Postby valgusk » Tue May 04, 2010 9:58 am

Filtered shrinking in gapi mode. I think it's just me and this one will be ignored though. I just love my 240x240 ipaq and don't wish to change it. but without filtered shrinking i can't read any text and there's no 320 in my 240x240 to rotate the screen and make text bigger.

Or maybe rendering at default resolution and then cropping - some scrolling might be easy to implement :?: .


Return to “General Discussion”

Who is online

Users browsing this forum: No registered users and 0 guests