FpseCE Official Compatibility List

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i900frenchaddict
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Re: FpseCE Full compatibility-list

Postby i900frenchaddict » Fri Dec 04, 2009 5:34 am

granmastern wrote:I guess what I was wondering is not really if it works but is it playable on a mobile device? because to play it you need to use the two joysticks for moving the character and using his net thing with the right joystick.

Both sticks can be emulated, I think the best for this game could be left stick set to G-sensor, and right stick onscreen
(while waiting for the HD2 and a special multitouch FpseCE version that will allows to use both sticks onscreen at the same time)

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Re: FpseCE Full compatibility-list

Postby Q-Ball » Fri Dec 04, 2009 7:46 am

menu10 still doesn't work for me... :(
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Re: FpseCE Full compatibility-list

Postby i900frenchaddict » Fri Dec 04, 2009 11:55 am

Menu 10, the one to set the skins and overlays?
doesn't work at all, or works when you press near the keys?

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Re: FpseCE Full compatibility-list

Postby giamic » Wed Dec 16, 2009 9:37 pm

Hi guys,

really a great work.

Does the game's region matter or a pal game works also if in the list I find only the ntsc one?

For example in the list I find Arkanoid Returns (U), but I have the pal version, it's the same or maybe the pal version could not work?

Thanks!!

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Re: FpseCE Full compatibility-list

Postby CloudStrife86 » Wed Dec 16, 2009 9:42 pm

That's quite a good question. I would like to think that all versions of the listed games would work, but I known it to be the case (particularly with PSP) where the same game from different regions will only work with a certain one. For example, to get Resident Evil 2 working on the PSP, without it crashing at the Police Station, you need to change the game ID to the japanese one. Don't ask my why, but it is how it is. :geek:
If you want to know whether a PAL game works, you can see if I've tested it, as I exclusively use PAL games (hey, I'm proud to be English! :P ).
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Re: FpseCE Full compatibility-list

Postby Zzim » Thu Dec 17, 2009 5:27 pm

I would just like to add that I have Digimon World(U) working on .096. Its running at about 40 to 50 FPS and dips down 35 at some points.

I had it running in VGA mode on a Sprint Touch pro 2.

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Re: FpseCE Full compatibility-list

Postby mastanobu » Thu Dec 17, 2009 11:35 pm

I started an (un) official Wiki so other users can contribute game compatibility when 0.10 is released.
Please feel free to modify as needed.
http://fpsece.totalgamerz.com/wiki
Find me at http://www.totalgamerz.com - Ryo
XDA - ryotgz

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Re: FpseCE Full compatibility-list

Postby Q-Ball » Fri Dec 18, 2009 7:53 am

Thanks for supporting Zzim.

Games tested on FpseCE 0.10:
(work now)
Armorines: Project S.W.A.R.M. (U)
Cosmowarrior Zero (J)

mastanobu wrote:I started an (un) official Wiki so other users can contribute game compatibility when 0.10 is released.
Please feel free to modify as needed.
http://fpsece.totalgamerz.com/wiki

Oh mate thats great idea but Cysign already made "compatibility" page on the new website (not a wiki anyway ;) ), so I dont know what we'll do with it :roll:
Last edited by Q-Ball on Fri Dec 18, 2009 11:05 pm, edited 1 time in total.
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CloudStrife86
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Re: FpseCE Full compatibility-list

Postby CloudStrife86 » Fri Dec 18, 2009 7:22 pm

I like the Wiki idea. It's always good to have multiple places to go for help, especially since this site goes down more often than Paris Hilton.
Also, It's more organised than a forum, unless you make a load of dedicated help threads and sticky them.
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Re: FpseCE Full compatibility-list

Postby Q-Ball » Wed Dec 23, 2009 8:07 am

Included Cysign's colour system in the list.
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