jamuk2004 wrote:senatorpaulo wrote:I see Front Mission 3 as compatible however on my HD2 with Fpse v1.0 it freezes after the new game screen. I've tried 2 different roms and don't think that's the problem. Has anyone tried this?
This is really odd because FM3 crashed after the first test battle for me, I not sure what I did but now it doesnt?? So I have no idea why it crashes at new game screen for you? My config has no fixes checked and HLE is off so try that, if not then it may be your rom
Q-Ball wrote:I know that its hard for newbies to find something on our board...
But as far as its a compatibility list, there shouldnt be questions about game performance, right? Its compatibility list.
Thanks for understanding.
Therev wrote:IMB NES emulator is working (v 1.3.2), the few games it tried are running slow, when i have more time will try different settings to see if will run faster
leadbelly wrote:i'm not sure what your point is exactly, but most compatibility lists i've seen state how well a game performs on the emu. the fps count for certain devices is also useful, don't get me wrong, but compatibility should also consist of how compatible a game is with the emu. whether the game runs without a problem. if there are known issues, you state them.
for people like me, who has a device that runs pretty much all games fullspeed, this would be quite helpful.
Q-Ball wrote:...there shouldnt be questions about game performance...
DamienPocketPlayers wrote:How did you manage to get Resident Evil 1 running properly enough to add it to Yellow (Y)?
I tried it on my XDA Comet running at 624 Mhz and the Intro took me LONG to get through. Raising frameskip only messed the game up and i didnt see any chars during the initial cut scene. In game it was very slow as well and not playable at all, no matter what frameskip i used.
I also noticed Diablo is missing in your list. It ran quite playable on my XDA Comet with a frameskip of 5 without being to choppy, but the speech was missing when talking to anybody. Besides from that it works fine with all needed buttons mapped onscreen...
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