[02/10/2009] Latest news

News of updates to FpseCE will posted here
Zzim
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Re: Lasts News from 2009/10/02

Postby Zzim » Wed Dec 23, 2009 1:34 am

i900frenchaddict wrote:
CloudStrife86 wrote:Well, I was surprised this afternoon at the prospective release date. Lets just say that I need to finish up the documentation sharpish. ;)

Do you want some (gallons of) coffee? :mrgreen:
Direct cafein injections maybe? :roll:
(hope you're lucky enough to already be on holidays, as I am!)

I definitly prefer the Audi A5, because I might be proud of french produces like Champagne and FpseCE (lool), I definitly think if he takes a Renault to deliver it, Schtruck may deliver FpseCE 0.10 next year, full of black motor oil with a smell a burning plastic on it :lol:

Don't worry Zzim, I suppose every tester has already reported his tests results



Yay! Sooooo im thinking like days? if that for an offical release?

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mastanobu
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Re: Lasts News from 2009/10/02

Postby mastanobu » Wed Dec 23, 2009 3:09 am

CloudStrife86 wrote:Well, I was surprised this afternoon at the prospective release date. Lets just say that I need to finish up the documentation sharpish. ;)


Not to get too excited or anything, but....... Wooooohooooo!!!!!! :D :D This week is really slow at work and I need something to do. This would be the perfect thing if we get an early present from French Santa Claus.

I would give you some coffee (or something with caffeine) but you would probably be done by the time it got to you ;)
Find me at http://www.totalgamerz.com - Ryo
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fishwiz
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Re: Lasts News from 2009/10/02

Postby fishwiz » Wed Dec 23, 2009 6:14 am

wow! i can't believe it's finally going to be mine! the "PRECIOUS"!!!! after years of waiting! since 2004!!!! or was it 05 when 9.6 beta came out??? anyway my old htc magician rocked fpsece many years ago and my htc tp2 eagerly awaits!!!! holy crap!!! i'm freakin out man!!!!!!!!!!!!!!!!!!!!!

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Re: Lasts News from 2009/10/02

Postby bobdude5 » Wed Dec 23, 2009 7:40 am

oh wonderful..and i just went back to android..schtruck make it for android please :/

jamuk2004
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Re: Lasts News from 2009/10/02

Postby jamuk2004 » Wed Dec 23, 2009 11:44 am

I drive a french car!

Peugot 306 Gti-6, I think that would be a good car to deliver fpsece ;)

Can't wait for 1.0, what a nice christmas present that will be!!!
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Q-Ball
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Re: Lasts News from 2009/10/02

Postby Q-Ball » Wed Dec 23, 2009 12:25 pm

I tested free version yesterday - it works perfectly.
Skins already completed. Cysign complete website but its need to be filled.
And Schtruck find a SMAAAAAAAAL problem with HD2 screen.
i900frenchaddict wrote:Do you want some (gallons of) coffee?
Direct cafein injections maybe?
(hope you're lucky enough to already be on holidays, as I am!)

....I.... I dont know to say...
You bloody LUCKERS :mrgreen:
There're an examination week in our university...
Oh guys I envy you :)
So have a nice holidays mates!
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sailorlog
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Re: Lasts News from 2009/10/02

Postby sailorlog » Wed Dec 23, 2009 12:34 pm

could you anyone tell me what is the "save status" that is included in the paying version?

i cant wait for the next release ^^

thank you all of you, guys.

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Q-Ball
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Re: Lasts News from 2009/10/02

Postby Q-Ball » Wed Dec 23, 2009 12:39 pm

sailorlog wrote:could you anyone tell me what is the "save status" that is included in the paying version?

i cant wait for the next release ^^

thank you all of you, guys.

Not "save status". Its "save states" ;)

WIKIPEDIA wrote:Saving games is also possible when playing under arcade and console emulators. These give the advantage of saving games even if the game or the system did not support such a feature. This is done by means of a RAM dump, which saves all the RAM data of the emulated console into a computer file for later use. Saved games of this kind are usually called "save(d) states." "Save state hacking" is the practice of modifying the data in these saved states to achieve various effects, some of which would otherwise be impossible.

Some games that feature save points also use a variation of a save state called a suspend save; these saves will record the complete state of the game and the player will continue from that exact point when they resume. However, the point of this save is to allow the player to stop the game because they are interrupted and do not have time to reach a save point; as such, this save state is erased when the player continues the game so that the player cannot use this feature to inch their way through the game. Restoring from the same suspend save multiple times is often considered savescumming, and is generally considered cheating on most roguelikes.
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Q-Ball
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Re: Lasts News from 2009/10/02

Postby Q-Ball » Wed Dec 23, 2009 12:42 pm

So it means that you can save/load your "game position" whenever you want.
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sailorlog
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Re: Lasts News from 2009/10/02

Postby sailorlog » Wed Dec 23, 2009 12:47 pm

mmmmm, one more question...

i had the psx for my pc, and i could save my game in every second i wanted.

but, my question is, in the "non-paying version", you can save the game when the game lets you, isnt it?
i mean, when you complete a level, some games will give you the oportunity of saving your progress. but what you are saying is that we cant save the game even this?

other question is: the save state is the only difference between version?

sorry of my english.... i hope you had understood my thought...

thank you very much


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