version 0.11 not working

colt357
Fresh Fish
Posts: 1
Joined: Mon Sep 12, 2011 2:54 am
Primary Device: sony aspen m1i
Operating System: windows mobile 6.5.3

version 0.11 not working

Postby colt357 » Thu Apr 12, 2012 2:26 am

i have a sony ericsson aspen 320x240 screen reso. with winmo 6.5.3 stock. i've tried the free 0.10 version and it worked fine, but the 0.11 version it doesn't work at all. i tried editing the config file that matches my config in 0.10, but still no luck. however, i do notice that there's something different about the logfile from version 0.11:

FPSE - *FREE* PlayStation Emulator
WinCE-PE Version 0.11 by FPSE team
BUILD Dec 6 2010 23:49:24

Porting done by Schtruck

Initializing system...
---------------------------------------------------------
(.) Allocating memory blocks...
(.) Initializing hardware resources...
-> (x) Failed SPU load.
-> (x) Failed GPU load.
-> (.) Looking for skin size 320x-10.


i noticed that during the looking for skin size phase, it seems that it couldn't find the right skin even though i have the 320x230 skin and the 240x130 skin. i compared this logfile with the 0.10 log file:

FPSE - *FREE* PlayStation Emulator
WinCE-PE Version 0.10 by FPSE team
BUILD Dec 21 2009 11:25:17

Porting done by Schtruck

Initializing system...
---------------------------------------------------------
(.) Allocating memory blocks...
(.) Initializing hardware resources...
-> (x) Failed SPU load.
-> (.) Looking for skin size 240x130.
-> (.) SCEE zone selected.
(.) Geometry Transformation Engine...
-> (.) Using DSP V5 GTE engine.
(.) Motion Decoder Engine...
-> (!) No decoder is found. Using portable engine
(.) Initializing BIOS resources...
-> (.) HLE enabled.
(.) Loading files...


you can see here that it detected that i have a 240x130 screen reso. even though it's a 320x240. i hope you guys could help me with my problem

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