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 Galaxy S II performance with Fpse 
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Post Re: Galaxy S II performance with Fpse
Yeah I know what you mean about the phone. I love it. The camera is fantastic, which is the main reason for buying it apart from the dual-core CPU. It's just like my HD2, but faster. And no more auto-alignment problem like the HD2, which makes fpse sooo much of a joy to use. One improvement over the HD2 is I can now press at least 3 buttons at once using fpse, I tested it with Future Cop: LAPD. I didn't even know fpse for Android was optimised for more than dual-touch. I think the S2 supports 10 finger multi-touch.

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Thu May 05, 2011 1:37 pm
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Post Re: Galaxy S II performance with Fpse
Phaedrus Nine wrote:
I think the S2 supports 10 finger multi-touch.

It does. If you set the wallpaper as the Microids live wallpaper, you can test it too. Good stuff.

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Thu May 05, 2011 1:51 pm
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Post Re: Galaxy S II performance with Fpse
Hi guys,

New here! I've also got a Samsung Galaxy S2 (Moved from Iphone) and just installed the app and only installed three games (Metal Gear Solid 1.1 which doesn't work, Theme Hospital which also doesn't work and Final Fantasy VII which does work) On FF VII from what I've played so far it works and is quite smooth.

Looking forward to further updates to make the other games work.


Sun May 15, 2011 8:52 am
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Post Re: Galaxy S II performance with Fpse
They work, verify the quality of your iso, or play a little with the settings.

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Sun May 15, 2011 11:15 am
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Post Re: Galaxy S II performance with Fpse
Hi i900frenchaddict,

I've got Metal Gear Solid working by turning SPUSync on, but I can't get Theme Hospital to go past the Bulldog screen. Any suggestions on what to try?

Found this thread and it appears there was a fix done for a different version? viewtopic.php?f=35&t=1488&p=21932#p21932


Just an update, Theme Hospital I've tried Theme Hospital (SLUS-00275) & SLES-00627.

Tried multiple options and both versions fail at the bull dog screen.

Any other suggestions?


Sun May 15, 2011 12:00 pm
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Post Re: Galaxy S II performance with Fpse
I'll try Theme Hospital tomorrow and let you know how I get on. :)

Edit:
I tried Theme Hospital, in a few different formats; compressed and uncompressed; with as many different combinations of settings that I could try and nothing got it to go beyond that Bullfrog screen. I think this needs to be listed as currently incompatible, unfortunately.
Sorry I couldn't help.

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Fri May 20, 2011 1:19 pm
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Post Re: Galaxy S II performance with Fpse
new DMA code will fix Theme Hospital, and will boost everything highly.


Sat May 21, 2011 9:00 am
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Post Re: Galaxy S II performance with Fpse
schtruck wrote:
new DMA code will fix Theme Hospital, and will boost everything highly.

When is it gonna be? Will you also update it on Windows Mobile version? Please do!

Sorry for offtopic.

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Sat May 21, 2011 9:10 am
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Post Re: Galaxy S II performance with Fpse
yes, wince version is still alive, i'm just waiting new DMA code for next update.


Sat May 21, 2011 10:18 am
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Post Re: Galaxy S II performance with Fpse
Great news. I still find myself constantly surprised by how quickly and efficiently you are able to fix bugs.

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Sat May 21, 2011 10:49 am
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