Recommended OpenGL settings

elstupido
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Primary Device: Pipo Max M6 Pro 32GB 3G
Operating System: Android 4.2.2
ROM: Metal Gear Solid

Recommended OpenGL settings

Postby elstupido » Wed Apr 23, 2014 9:18 pm

Hi, i'm trying to properly configure FPSe for Metal Gear Solid, but it seems impossible. With standard software renderer game looks really bad, and with various OpenGL settings major bugs start to show. Also, it seems like emulator can keep or can not keeps settings and resets them randomly. Please submit settings that work for you.

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bluezeak
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Re: Recommended OpenGL settings

Postby bluezeak » Sat Apr 26, 2014 6:48 pm

Schtruck, didn't you setup a database of some type for opengl settings? I know people can 'share' opengl settings. How does the database work?
FPSE OpenGL info - click here

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schtruck
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Re: Recommended OpenGL settings

Postby schtruck » Sat Apr 26, 2014 8:43 pm

Hmm people was sharing anything else than working config so this is stopped now.

It s better to make config in hard like I did for mgs and ff series

elstupido
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Posts: 2
Joined: Wed Apr 23, 2014 9:11 pm
Primary Device: Pipo Max M6 Pro 32GB 3G
Operating System: Android 4.2.2
ROM: Metal Gear Solid

Re: Recommended OpenGL settings

Postby elstupido » Thu May 01, 2014 4:57 am

So, can i see recommended OpenGL settings for certain games somewhere? With my currents settings Silent Hill works fine, but MGS lags - no colored lighting in game (elevator buttons do not glow), video stutters, etc...

mickel123
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Re: Recommended OpenGL settings

Postby mickel123 » Wed Mar 18, 2015 10:33 am

Nice Post :lol: :lol:
Mian Ayaz


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