I use the framelimit option and whenever I'm playing a game with constant bgm it will slowdown whenever the frame goes from 61 to 60. If the frame goes from 60 to 61 it doesn't do it. The sound doesn't stutter or pop or anything like that it just slows down. Like it draws the note its playing out. Is this the issue everyone is talking about with ff or is this an entirely different issue that I really hope is an easy fix.