Thanks for the help, but it really didn't help me at all. All you did was tell me what I already knew.
For example, I want to put in the code 8009d7dce0ff 8009d7de05f5 for Final Fantasy 7 that will gives 99,999 AP after every battle.
When I go to Create/edit a cheat, it won't let me erase the last digit in the 1 code I tried to add. It will let me edit everything before it. A bug, I assume.
Secondly, this will only allow me to add 1 cheat and when I save it, it says 0 cheats stored to mnt/sdcard.... etc.
I'm not rooted and I've already tried to upload my own list.
I have the most updated version that was just released.
If I wanted to load my own list, which I've tried, it gives me the same thing. I put the code in a text file and loaded it from a specific path. Same thing. 0 cheats added.
I can't even redownload the cheats for the game. When I select the option to do so, it just gives me the same 0 cheats added message, as if it can't overwrite the file it made.
I tried to edit/add a cheat with Final Fantasy 8 after downloading about 100 cheats for it. I get the message "File is too big. Open outside of FPSE."
Dude, seriously? FPSE is a great app but the ball was really dropped on this shit.
So, any ideas/help on any of this?
Astro File Manager can show you all the hidden paths. The stock file manager my S3 came with couldn't do that. I'll edit the file and hope for the best. It would've helped if there was some kind of documentation on how to add cheats, because even when you do it through FPSE, you have to know to put the #s around the names of the cheats, and what to set it to as far as "times per frame".
Got the FF7 code to work by editing the files on my computer and pasting them back into the fpse directory. Figured out how to set the codes by looking at the other cheat list that was on there for FF8. Enclosed the name of the cheat with #s.
The codes wouldn't work unless I set it to 50 times per frame, though. Why is that, and what does that mean?