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Saved States Close Application

Posted: Fri Jun 22, 2012 12:45 am
by devo
I've been playing Final Fantasy Tactics for a little bit now. I just updated the application today and now when I load my saved states, they load but only for about 30 seconds before the application closes to my home screen.

Anyone else having the same issue?

Re: Saved States Close Application

Posted: Fri Jun 22, 2012 3:57 am
by LostNinja
Yup, load iso, load save state, walk 3 steps and forceshutdown :(

(while playing suikoden II)

Re: Saved States Close Application

Posted: Fri Jun 22, 2012 5:33 am
by schtruck
Di you saved in OpenGL mode or Software mode? does SPUSYNC was set or not when you saved. be sure those options are set as they were when you saved.

Re: Saved States Close Application

Posted: Fri Jun 22, 2012 5:41 am
by LostNinja
Unfortunatly i have reset all my data to start from scratch, Now i get licence Check error but i gather thats becuase it needs to talk to google or something.
Is this licence check the reason i cannot create save states?
Cheers anyway this app has (until today) run flawlessly on my Acer Iconia A200
GOOD WORK!!!

Re: Saved States Close Application

Posted: Fri Jun 22, 2012 1:53 pm
by devo
I'm not using any sort of option changes. I purchased the application and started playing. I haven't had any real issues until now.

Did you perhaps turn on some features with the new update that now the saved state doesn't recognize?

Re: Saved States Close Application

Posted: Fri Jun 22, 2012 7:19 pm
by devo
So, a little update and somewhat of a fix or work-around. I'm able to now play my save state. The way I had to do it unfortunately was to ninja reflex save another state right after the load. This allows the game to run accordingly again. I'm going to guess that the changes that were made to the application are forcing the application to close.

At least I can continue to play my FFT now. :p

Hope it helps others.

Re: Saved States Close Application

Posted: Sat Jun 23, 2012 8:40 am
by schtruck
if you updated to 0.11.28 this problem is surely gone.