Memory card saved in save state

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Memory card saved in save state

Postby immunofort » Fri Mar 02, 2012 3:43 am

I'm playing Front Mission 3 and there is a disconnection between the actual memory card and the memory card when I load a save state, it's as if the save state has its own memory card. EG when i load the save state and check the memory card, it will display hours played of ~8hours. When I hard reset FPSE and load the memory card through the title screen, it will display a save showing ~6 hours. If I check the memory card from RPGmaker, it will also display a save showing 6 hours.

Why is this and is there any way to maybe force the game to refer to the actual mcd file rather than it's own virtual memory card?

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Re: Memory card saved in save state

Postby bluezeak » Tue Mar 06, 2012 1:41 am

I have a similar issue. I'm playing FF tactics. I moved my files to my SD Card, after that I went into the config and pointed to the new location. The game no longer knitted there is a memory cats ... Or that the memory card is blank. If I load a save state it thinks there is a memory card and there are saved games on it. I can't find my member card file though .. What is it called and where should it be (by default)?
FPSE OpenGL info - click here

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