I'm playing Front Mission 3 and there is a disconnection between the actual memory card and the memory card when I load a save state, it's as if the save state has its own memory card. EG when i load the save state and check the memory card, it will display hours played of ~8hours. When I hard reset FPSE and load the memory card through the title screen, it will display a save showing ~6 hours. If I check the memory card from RPGmaker, it will also display a save showing 6 hours.
Why is this and is there any way to maybe force the game to refer to the actual mcd file rather than it's own virtual memory card?