No sound after loading - on Galaxy S v2.3.6

acaignar
Fresh Fish
Posts: 2
Joined: Wed Jan 25, 2012 10:19 am
Primary Device: Sansung Galaxy S
Operating System: Android, 2.3.6
ROM: Final Fantasy 6

No sound after loading - on Galaxy S v2.3.6

Postby acaignar » Wed Jan 25, 2012 7:51 pm

Hello,

I just purchased the application through Android market and I have a sound problem.
The application is working fine but when I try to load a previous saved game (through FPSE saving system, not memory card) I have then no sound at all!
To be clear: I deactivated autosave. When I open the ROM file, the game starts from the beginning which is normal. I have normal sound at this moment. But when I load my previous saving, the sound stops and I cannot get it back. The mute function is not activated of course. I also tried to switch the Spusync function on and off but it doesn't change a thing.

I have a Galaxy S with 2.3.6 version (Value Pack). I am playing Final Fantasy 6 but actually my above described problem is happening on all my ROMs.
I have the BIOS scph1001.bin as requested.

Can you please help me fixing the bug?

haints
Junior Member
Posts: 20
Joined: Tue Jan 24, 2012 4:38 am
Primary Device: Galaxy S T959
Operating System: Android OS 2.2
ROM: Bi-Winning V3

Re: No sound after loading - on Galaxy S v2.3.6

Postby haints » Thu Jan 26, 2012 2:22 am

I had the same problem so I think I can help you.

You have to wait until the game boots up (i.e. you see the game's loading screen) before you load your saved game. If you load your saved game before the game's engine has finished loading up, you'll get no sound--at least that is what happened to me.

It is also possible that your saved game is corrupted in which case you just have to start over. But definitely try the advice above first.

Good luck and let me know if that helps!

Magnumutz
Junior Member
Posts: 15
Joined: Tue Jan 10, 2012 12:39 pm
Primary Device: Xperia Play
Operating System: Android
ROM: Stock

Re: No sound after loading - on Galaxy S v2.3.6

Postby Magnumutz » Thu Jan 26, 2012 4:23 am

Also try not to use save states when the game is in a "movie", that's known to make save states mute.

haints
Junior Member
Posts: 20
Joined: Tue Jan 24, 2012 4:38 am
Primary Device: Galaxy S T959
Operating System: Android OS 2.2
ROM: Bi-Winning V3

Re: No sound after loading - on Galaxy S v2.3.6

Postby haints » Thu Jan 26, 2012 9:24 pm

So, did that work, or not?

acaignar
Fresh Fish
Posts: 2
Joined: Wed Jan 25, 2012 10:19 am
Primary Device: Sansung Galaxy S
Operating System: Android, 2.3.6
ROM: Final Fantasy 6

Re: No sound after loading - on Galaxy S v2.3.6

Postby acaignar » Fri Jan 27, 2012 8:45 am

OOuuuuaaahh! Your trick is working haints, thank you so much! In that case for sure the autosave must be switched off.
I am just surprised that I was the first one to post this problem!
Magnumutz, I will also keep your advice and try not to save during a video.

Thank you both of you

haints
Junior Member
Posts: 20
Joined: Tue Jan 24, 2012 4:38 am
Primary Device: Galaxy S T959
Operating System: Android OS 2.2
ROM: Bi-Winning V3

Re: No sound after loading - on Galaxy S v2.3.6

Postby haints » Fri Jan 27, 2012 5:56 pm

Glad that helped! :)


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