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Re: Fpse for Android Discussion/Feedback
Posted: Sat Mar 05, 2011 1:27 pm
by ms_green
Is there a way to boot into bios (to the memory card manager)?
When I choose a bios file instead of a game to load it shows the white sony screen with the orange thingy in the middle of it and then you shortly see a grey screen and hear some sound of the memory card manager...then it crashes.
Is there a fix for that?
Re: Fpse for Android Discussion/Feedback
Posted: Sat Mar 05, 2011 1:34 pm
by Kierek
When I try to load bios, I get immediate force close. (scph1001.bin)
http://pastebin.com/J7HUMW5LIt's strange. After deleting scph1001.ini from config I "works". I get Sony logo animation, then freeze(only in-game freeze).
Re: Fpse for Android Discussion/Feedback
Posted: Sat Mar 05, 2011 3:05 pm
by max3000
90180360 wrote:max3000 wrote:With a Tergra 2 we could emulate the PSX with AA and shaders while still keeping a solid 60FPS.
Once they've rewritten the DMA and implemented OpenGL-ES I'll do this with my 600HMZ ARM11 with Andreno 200
schtruck wrote:can you imagine Adreno 200 is 6,5 time faster than the GPU included into the Dreamcast...
I was under the impression that FPSE is already GPU accelerated
Is it not? Because man, the emulation is hella fast for a CPU-only emulator.
Re: Fpse for Android Discussion/Feedback
Posted: Sat Mar 05, 2011 3:24 pm
by ms_green
Kierek wrote:When I try to load bios, I get immediate force close. (scph1001.bin)
http://pastebin.com/J7HUMW5LIt's strange. After deleting scph1001.ini from config I "works". I get Sony logo animation, then freeze(only in-game freeze).
i had to disable "fast booting" to get as far as I got^^
Re: Fpse for Android Discussion/Feedback
Posted: Sat Mar 05, 2011 3:28 pm
by 90180360
Kierek wrote:http://pastebin.com/J7HUMW5L
Sorry about Android noob question, but is
this how you get those logs?
Re: Fpse for Android Discussion/Feedback
Posted: Sat Mar 05, 2011 4:13 pm
by rumsey
ms_green wrote:Is there a way to boot into... (to the memory card manager)? ...
Is there a fix for that?
You can mount your sd card over usb and use
psxmemtool to manage your saves. Alternatively, you can boot codebreaker I posted a couple pages back and use its memory card manager from within fpse.
Re: Fpse for Android Discussion/Feedback
Posted: Sat Mar 05, 2011 4:33 pm
by Kierek
90180360 wrote:Kierek wrote:http://pastebin.com/J7HUMW5L
Sorry about Android noob question, but is
this how you get those logs?
This is the exact way how I'm getting logs
Re: Fpse for Android Discussion/Feedback
Posted: Sat Mar 05, 2011 5:34 pm
by 90180360
Enabling boost mode without having a ROM loaded creates a second instance of FPse which force closes as soon as another button is pressed.
http://pastebin.com/9wmD0EhN
Re: Fpse for Android Discussion/Feedback
Posted: Sat Mar 05, 2011 5:46 pm
by Kierek
rumsey wrote:ms_green wrote:Is there a way to boot into... (to the memory card manager)? ...
Is there a fix for that?
You can mount your sd card over usb and use
psxmemtool to manage your saves. Alternatively, you can boot codebreaker I posted a couple pages back and use its memory card manager from within fpse.
http://img215.imageshack.us/f/devicear.png/When I press start it freeze. Why I have to use one whole MemCard(as X-Key) to organize saves on another? It's not very comfortable ...
Re: Fpse for Android Discussion/Feedback
Posted: Sat Mar 05, 2011 6:27 pm
by EliteNemesis14
if u want a memory card manager, put RPG Maker on ur phone. That game has an in game memory card manager