Fpse for Android Discussion/Feedback

Laska
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Re: Fpse for Android Discussion/Feedback

Postby Laska » Thu Apr 20, 2017 6:28 pm

schtruck wrote:Laska you must disable completely texture cache from vidro menu for such game. Try. With ogl 2 and tell me


I have already disabled it: checked last option in the video menu. What else can I do?

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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Fri Apr 21, 2017 6:10 am

Monocore is not working?

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Re: Fpse for Android Discussion/Feedback

Postby Laska » Fri Apr 21, 2017 12:24 pm

schtruck wrote:Monocore is not working?


I'm always using "Force single core", with every game.

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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Sat Apr 22, 2017 8:10 pm

Guy i just updated FPse for Android with some fixes for reported bugs and crashes like Savestate for Nexus 9 tablet or Galaxy S8/S8+
Enjoy this version which is great!
I have even tested the famous Samsung Dex on a galaxy S8+ and it's very impressively smooth! FPse is working so well on it.
Update now the new version of FPse for Android 0.11.188 and play with your PS games on your Android smartphone, tablet or Android TV!

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Re: Fpse for Android Discussion/Feedback

Postby P.A » Sat Apr 22, 2017 11:02 pm

schtruck wrote:start the game then switch off options ALpha multi pass then Mask blit and quit game then fpse then restart

i'll fix default config for this game in a next version


Hi Schtruck,

Unfortunately on latest version I have still problems with MGS on water intro scenery. It crashes several seconds after pressing new game and selection of difficuly level. . German Version.

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Re: Fpse for Android Discussion/Feedback

Postby P.A » Sat Apr 22, 2017 11:03 pm

Huawei P9 Lite

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Re: Fpse for Android Discussion/Feedback

Postby P.A » Sat Apr 22, 2017 11:10 pm

I tried now to Disable Frame Texture and I managed to bypass water scenery, after enabling it back I have significantly lower performance and sound glitches on codec. Every time window offering enable frame skip is appear. Jumping in water with FT Enabled leads to crash.

Pleaesese kindly check. Thank You in advance.

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Re: Fpse for Android Discussion/Feedback

Postby Laska » Sun Apr 23, 2017 6:15 pm

schtruck wrote:Guy i just updated FPse for Android with some fixes for reported bugs and crashes like Savestate for Nexus 9 tablet or Galaxy S8/S8+
Enjoy this version which is great!
I have even tested the famous Samsung Dex on a galaxy S8+ and it's very impressively smooth! FPse is working so well on it.
Update now the new version of FPse for Android 0.11.188 and play with your PS games on your Android smartphone, tablet or Android TV!


Nothing change in my case... :(

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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Mon Apr 24, 2017 7:01 am

Laksa can you send me by email or a link here of two videos running the same game and the two different version of fpse running in opengl . This will help me. Thanks

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Re: Fpse for Android Discussion/Feedback

Postby Laska » Thu Apr 27, 2017 9:10 pm

schtruck wrote:Laksa can you send me by email or a link here of two videos running the same game and the two different version of fpse running in opengl . This will help me. Thanks


Unfortunately I don't have device to record this but it is just slower, the framerate is lower. No any other glitch or bug.


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