Page 694 of 694

Re: Fpse for Android News

Posted: Mon Oct 09, 2017 9:39 am
by crualfoxhound
Uploaded a YouTube video guy.
Demostrating opengl plugin.

https://youtu.be/xZ9ht7PD1Hk

Re: Fpse for Android News

Posted: Mon Oct 09, 2017 10:37 am
by crualfoxhound
Hi schtruck

We still need adjustments for offscreen_drawing.
I'm still experiencing about 18fps drop on metal gear solid
Using opengl high definition plugin
On the speech though the codec.

Still my favourite ps1 emulator
You done wonders from when fpse first hit the playstore.

Re: Fpse for Android News

Posted: Sat Nov 04, 2017 8:14 pm
by schtruck
i just pushed the last Beta version of FPse,

i'd like to release it to market quickly because it brings many fixes and improvement:

here are change for FPse 0.11.190:
- Fixed fast software video mode black screen
- Fixed a gpu timing bug, Hot Wheels is reworking and huge speedup for all titles!
IE: Metalgear Solid, GT2,Resident Evil 3, Driver works great now in OpenGL HD as Many other titles
- Fixed Audio track emulation, it's much more accurate with .cue, .ccd or .pbp files
IE: True Pinball works extremely well now with superb musics and effects
- Fixed compress disk game feature (Bad disc size was set which could cause crash)
- Fixed load executable file
- Fixed crashes on some menus when running FPse from a game shortcut
- Fixed Download plugins issue
- Fixed License check issue
- Fixed scan ISOS limitation
- Fixed Russian Language

Re: Fpse for Android News

Posted: Tue Nov 07, 2017 9:18 pm
by schtruck
FPse 0.11.190 is now available for everyone on Google Play Store.
Enjoy this new improved version and Thanks for your feedback
Don't hesistate to send feedback and if you see any regression somewhere please inform us.
thanks