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Re: Fpse for Android Discussion/Feedback

Posted: Mon Jul 06, 2015 10:48 pm
by MysticNetherlands
Hi there! Let my first start by thanking the developer from allowing me to play Res Evil after so many years THANK YOU!! I have a HUGE problem though. I had a Samsung S4 running FPSE just fine. I almost had tears in my eyes when I got it working with the Res Evil trilogy, that's what nostalgia does to you hehe. My mother in law gave me a spiffy new S6 Edge, but it's from China. NO GOOGLE PLAY STORE AND RELATED APPS. So rather than rooting and installing GApps (I NEVER root), I just transfered the apks of my favourite apps from my S4 to my new S6.

FPSE works but I get the license check failed message. Wifi is on. I installed half of the GApps suite (the other half fails on installation), and then Im pretty sure FPSE worked without the license failure. But because now my phone displays "Google Play Services has halted" every second and only disabling them from starting at startup didn't help, I deinstalled them.

AFTER THAT THE LICENSE CHECK CAME BACK :-(((

Is there anyone who can help? Is there one specifix GApps apk I can try? Or a license file I need to install etc? If required I can message the developer from my old S4 to prove I downloaded it from Google Play Store originally.

THANK YOU!!!

Re: Fpse for Android Discussion/Feedback

Posted: Tue Jul 07, 2015 6:12 am
by MysticNetherlands
And being the great developee he is, Schtruck realizes not everyone can get access Google Play Store and offers a donate-version :mrgreen: :mrgreen: :mrgreen: :ugeek: Just what I needed!!

Downloaded.


Donated.


Delightes.


And another satisfied customer leaves the building.

THANKS!!!

Re: Fpse for Android Discussion/Feedback

Posted: Wed Jul 08, 2015 11:19 pm
by oshan
Wondering if anyone has tried this on one of the new Sony android TV's?

Re: Fpse for Android Discussion/Feedback

Posted: Fri Jul 17, 2015 1:50 pm
by P.A
Dear Mr.Schtruck. Is it possible make OD + FT options checked by default for German MGS images? SLES-01507 and SLES-11507? Currently as I mentioned in previous post, they are unchecked and cause graphic weirdness during codec and some other scenes. For me it is not problem to check them manually, but for others who use German MGS images it can ruin FPSe experience. Mainly issue is coming from not checked OD. Thank You in advance.

P.S How is the beta testing going? :) The upcoming possible speedup makes it very interesting.

Re: Fpse for Android Discussion/Feedback

Posted: Sun Jul 19, 2015 3:31 pm
by schtruck
yes possible to add this as default, maybe i should add onscreen button (in option) to activate /desactivate in live opengl options in live

about new version i'm still working on optimisation, for both soft mode and opengl mode. still not ready

Re: Fpse for Android Discussion/Feedback

Posted: Sun Jul 19, 2015 5:30 pm
by P.A
schtruck wrote:yes possible to add this as default, maybe i should add onscreen button (in option) to activate /desactivate in live opengl options in live

about new version i'm still working on optimisation, for both soft mode and opengl mode. still not ready


Understand! Thank You!

Re: Fpse for Android Discussion/Feedback

Posted: Thu Jul 30, 2015 12:13 pm
by schtruck
Somes news

I worked much more on opengl these days and somes serious bugs whuch caused slowdown and bugs on many cpu's....

I push a new beta surely this week end.

Re: Fpse for Android Discussion/Feedback

Posted: Fri Jul 31, 2015 2:41 pm
by P.A
schtruck wrote:Somes news

I worked much more on opengl these days and somes serious bugs whuch caused slowdown and bugs on many cpu's....

I push a new beta surely this week end.

Very good news!

Re: Fpse for Android Discussion/Feedback

Posted: Sat Aug 08, 2015 8:44 pm
by schtruck
Short list of the current progress...

- Fixed X86 support, now Recompiler mode is working well, this give very good boost.
- Fixed OpenGL plugin, it works now very well on any GPU
- Fixed CD AUdio playing from CD Player of the bios menu
- New AUdio plugin, somes reports say we have reached the perfection... just somes small fix and it's ready for a Beta testing
-
stay tunned for more news

Re: Fpse for Android Discussion/Feedback

Posted: Wed Aug 12, 2015 1:36 pm
by GITech
Awesome. Thanks for your continued work on this emu schtruck!