i'm preparing a new Beta version,
- Added Force resolution to OpenGL from MISC/video menu, 6 levels which will make FPse using less cpu usage , it's a question of Fillrate...
IF you choose a specific rendering resolution, FPse will switch on Force Landscape option from video menu.
- Global cleaning code with many small bug fixed.
Reducing resolution can be very good for framerate and many time you won't see any GFX regression, but much more FPS.
For example on a Note 4, you can reduce to 1920x1080, 1689x950, 1280x720,844x475, 640x360,320x180... (this last one is just for fun....)
Stay tunned guys!
As usually if you want to be beta tester, just contact me at firstname.lastname@example.org