Fpse for Android News

pteek
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Re: Fpse for Android Discussion/Feedback

Postby pteek » Mon Aug 04, 2014 1:24 pm

.138

Multikeys are working in the overlay gamepad but not with the assigned physical buttons.

offtopic: can we have tapatalk support?

GITech
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Re: Fpse for Android Discussion/Feedback

Postby GITech » Mon Aug 04, 2014 1:44 pm

I have not received the email yet.

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Re: Fpse for Android Discussion/Feedback

Postby GITech » Wed Aug 06, 2014 12:40 pm

Sorry for the delay and no pictures my internet is out on my PC so I'm sending this from my phone

Alpha multipass is doing it's alpha correction properly, so that's good.. but certain events in game can still "fix/unfix" something about it.

In Grandia, shadows are missing unless you first go to the continue screen after the start screen, just like you had to do with previous recent betas to "fix" it. After you do this you can load a save state or an in game save and you will have shadows, but if you go to the video options menu and back out (even without changing any options) the Shadows will be gone.

Also in Grandia, the sound seems like it's speeding up to catch up for one second every 3 seconds. This is also new with this beta.

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Wed Aug 06, 2014 4:21 pm

i tried both Pal and Ntsc versionn and i have sometimes somes click in sound, but no faster or slower? i need to address those clicks problem...

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Re: Fpse for Android Discussion/Feedback

Postby GITech » Thu Aug 07, 2014 12:50 am

Yes, the sound pops too, but I do notice the tempo is going up and down also.

Also, did we loose a few FPS with the latest .139 Beta 1? Strider is a bit more prone to loose a few frames than a few versions ago, I think maybe.
Last edited by GITech on Thu Aug 07, 2014 4:34 am, edited 1 time in total.

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Thu Aug 07, 2014 3:24 am

perhaps the AM which work now and take a little bit?

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Thu Aug 07, 2014 8:02 am

i just pushed a new beta version for Beta testers:

FPse 0.11.139 BETA 2
- Fixed OpenGL for PowerVR SGX540
- Fixed OpenGL Alpha MultiPass
- Added Disable GLboost
- Improved Audio quality and stability
- Others minor fixes


I fixed a download problem , and audio is highly improved on my side, i have no more click and streaming are smooth and clear.

I need you feedback on it, because i saw that even my old Galaxy ACE 1 has much better sound rendering now.

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Re: Fpse for Android Discussion/Feedback

Postby GITech » Sat Aug 09, 2014 9:13 pm

Did you get my email schtruck?

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Wed Aug 13, 2014 12:22 am

somes news, i'm preparing a new version with plenty of fixes, impressive sound and Animated onscreen pad!!

stay tunned guys, this version worth a lot of!

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Re: Fpse for Android Discussion/Feedback

Postby Akademicks » Wed Aug 13, 2014 10:27 am

Can't wait! :D


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