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Re: Fpse for Android Discussion/Feedback

Posted: Sun May 18, 2014 9:02 pm
by Tyvar1
Where do I find/download the latest openGL plugin?

Re: Fpse for Android Discussion/Feedback

Posted: Sun May 18, 2014 9:31 pm
by starforce
I keep crashing when I try to choose external storage

Re: Fpse for Android Discussion/Feedback

Posted: Mon May 19, 2014 12:48 am
by schtruck
Remember to remove file fpseplugins from /sdcard

Or when you upgrade fpse it won t dowload new plugins but these one.

Contact
@starforce , contact me by email we ll fix this problem together

Re: Fpse for Android Discussion/Feedback

Posted: Mon May 19, 2014 4:20 am
by mckimiaklopa
Is dithering now implemented?if so where is it

Re: Fpse for Android Discussion/Feedback

Posted: Wed May 21, 2014 12:57 pm
by starforce
Where can I find the language files? I need them for a translation.

Re: Fpse for Android Discussion/Feedback

Posted: Wed May 21, 2014 7:45 pm
by danfozzy
Where has the dithering option gone?

Re: Fpse for Android Discussion/Feedback

Posted: Thu May 22, 2014 4:40 am
by schtruck
@danfozzy: about the dithering i was not satisfied, then i need to change it.

@starforce: i sent the files you requested to translate into german! thanks!!

Re: Fpse for Android Discussion/Feedback

Posted: Fri May 23, 2014 3:26 pm
by starforce
schtruck wrote:@danfozzy: about the dithering i was not satisfied, then i need to change it.

@starforce: i sent the files you requested to translate into german! thanks!!
Did not received anything yet

Re: Fpse for Android Discussion/Feedback

Posted: Mon May 26, 2014 4:02 am
by schtruck
OK software dithering is working like a charm, if someone wants to try, let me know. it's really like a true psone now.

Re: Fpse for Android Discussion/Feedback

Posted: Mon May 26, 2014 7:08 am
by schtruck
OK i just pushed a new version for beta testers:

FPse 0.11.135:
- Fixed SDcard detection on somes devices
- Added Original Dithering for GPU software mode in video menu , no more banding!

the Dithering in softmode make rendering much better. i have optimized a lot of the implementation of this dithering mode which is what a true psone does, so gfx are really close to what you can see on a TV with s-video signal. you can switch dithering in live to see differences.

thanks for feedbacks.