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Re: Fpse for Android Discussion/Feedback

Posted: Fri May 02, 2014 12:36 pm
by Q8-V08
I noticed the filtering in the experimental opengl plugin causes black outlining and other artifacts around masks this plugin is the same as pete's plugin I assume as changing the iFilterType = produces different results which I mentioned here before
viewtopic.php?f=38&t=2647&start=91

Re: Fpse for Android Discussion/Feedback

Posted: Sun May 04, 2014 7:25 am
by mckimiaklopa
@schtruck,I have a response to your post.Pls look here http://www.fpsece.net/forum2/viewtopic.php?f=39&t=7123&p=38384#p38384

Re: Fpse for Android Discussion/Feedback

Posted: Tue May 06, 2014 4:15 am
by schtruck
I just pushed a new Beta to all Beta testers!

thanks to all Beta tester to give me feedback please.

FPse 0.11.134:
- Added new shaders 5xbR and 4XHQ
- Added Original Dithering from MISC and video
- Fixed L2 and R2 mapping on shield

The Dithering is like on original PSone. Let me know. i love the 4XHQ shaders, just unset Screen Filtering with it, it's much better

Re: Fpse for Android Discussion/Feedback

Posted: Tue May 06, 2014 9:11 am
by mckimiaklopa
Thanks but i'd rather wait for a proper release instead of becoming a tester.Could you post some screenshots(with filtering off ) of dithering though?I am really curious how accurate fpse's dithering is

Thank you

Re: Fpse for Android Discussion/Feedback

Posted: Wed May 07, 2014 5:10 am
by terryspanky
do you know how to fix audio latency? it suddenly slow down, then become fast again.. sometimes it stutters.. and this is the default settings...

I compare it to epsxe sounds and it smooth as silk.

Re: Fpse for Android Discussion/Feedback

Posted: Thu May 08, 2014 12:26 am
by schtruck
What game?

Re: Fpse for Android Discussion/Feedback

Posted: Thu May 08, 2014 5:35 am
by terryspanky
Final Fantasy 9.. few sound stutters in fmv, and slow/fast in battle

Re: Fpse for Android Discussion/Feedback

Posted: Tue May 13, 2014 2:55 pm
by gg141717
Hi schtruck

I want to let you know that L2 & R2 still don't work correctly with moga pro controller, even when i bind them manually they don't work. Also select key doesn't bind.

Version .113

Thanks for your work!

Re: Fpse for Android Discussion/Feedback

Posted: Wed May 14, 2014 4:00 am
by schtruck
contact me i'll send you the last beta to test and verify it's fixed now

Re: Fpse for Android Discussion/Feedback

Posted: Wed May 14, 2014 4:08 am
by schtruck
i'm preparing a new version i should release in 1 or 2 days, this one will bring a new opengl plugin , much faster, and much smoother, even when framskipping is set.