schtruck wrote:Just pushed FPse 0.11.85 to the market:
FYI, Google has released Android 4.2.2 for nexus devices, if you own a Nexus 10, you have to update to this version if you want to play correctly with FPse and opengl, google seems to have updated and fixed the opengl driver.
Hi schtruck. I bought FPse specifically to use my Nexus 10 to play Final Fantasy 7. I was excited when I first loaded it up, and it began working, but the effects looked rather terrible. I noticed that opengl was not enabled by default, so I went ahead and tried to turn it on and have never been able to get it to work on my Nexus 10. Prior to 4.2.2, the game would load but looked jumbled on the screen and ran at a very poor framerate. Now, post 4.2.2 the game loads and then usually crashes shortly after showing a mutilated SquareSoft logo with lines running through it.
I am wondering if there are certain settings that I must enable or disable to get this game to work in opengl. As I previously stated, the game does work with opengl disabled, but it does not look very pretty to say the least. I am hoping you can provide a fix for all of us Nexus 10 users that really want to enjoy using this application.
Thanks again for any help you can provide.