Well, after many headaches I bought ePSXe and finally I can run PSX games really smooth on my device (thanks god).
In the future maybe if I get a nice quad-core or similar I will install FPse again to see the progress with OpenGL, good work,
bye,
bluezeak wrote:Carter07 wrote:Going from 11.41 to 11.45 I noticed tekken3 lost 5fps with the same settings in new sw mode, i enabled "boost high res games", disabled "screen filtering" and restarted but fps went from 42-47 to 37-42 so not much playable.
In 11.39 tekken 3 with frameskip + framelimiter dropped too much frames, from 11.40 frameskip doesn't work anymore, fps with it enabled or disabled are the same (max +2 fps).
Ps: force landscape doesn't stick neither in the last version 11.45.
for me, in blitter mode, no system boost, without high res game boost, tekken 3 runs at 38-43 fps, ~41. with high res boost it runs 51-60 ~55. screen filtering makes no difference on fps.
old software mode, no system boost, force monocore on, no high res game boost, 32-38. with high res boost, 40-48. filtering gives me 50% less fps.
frameskip never worked in any mode.
force landscape does stick .... but some things cause it to get unset. when I changed high res boost it got unstuck. if I switch to another app and come back to fpse, fpse often restarts. when it does, force landscape gets turned off. however, if I close fpse normally and don't change any options it will stay on.
i900frenchaddict wrote:thefitz wrote:Fpse for Android has the same "source" as FpseCE, all of the games I tried playing on Android with my good old ISOs I was using with the HD2 are actually working.
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