Tumalu wrote:
Opengl still stutters too while our hardware is powerful enough. It's not the phone itself, it is in topnotch.
your hardware is not powerful enough, from what I've heard from talking to other users in the opengl forum. Do you have a galaxy S2? There are posts in the opengl thread about people having problems with the galaxy s2 and the solution was to use chainfire3d to get it to work better. Please check the opengl thread (see the link in my signatrure) for more informtion. Also - some games just do not work well with the opengl plugin - this could be a hardware / driver issue, but it could also just be an issue with the game itself. See my opengl thread where I discuss testing with my computer. I tested with FF8 and my computer had the same issues that my phone did, but with a different plugin the game ran great.
Tumalu wrote:Schtruck, I can confirm deejay's words. I hqve the samr issues.still while.having.the same config as shade. So that cannot be it.
what issues exactly? Deejay said he was having 1) problems with persona, and 2) problem when using both frameskip and framelimiter - it would cause sound glitches. Is this your problem? Please tell us exactly what problem, with what game, with what options.
Tumalu wrote:
I tell you it.run greqt in software mode on an older version for me. Version 0.11.29 to be exact. Perfect sound and video in ffix for me in software mode. Wish I could play like that again.
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For me the cursor bleeps in ffix is very weird, the moogles sound is cut in half etc. these things keep happening no matter what I use for settings.
other people have said it runs much better in software mode now. What exactly is the problem in software mode? with what options? You said FF9 - I tested it for myself and it is a little better, but it's not perfect. But - I say it's the same as it was in 11.29. I do not remember 11.29 having perfect sound on FF9 - I would need a version of 11.29 to verify. I specifically noticed issues when the framerate dropped, which it only did a couple times. Also, issues with moogle and cursor - but that was there in 11.29.
Tumalu wrote:
Still thanks for trying to make it better but I have no idea what this can be. Deejay has this too and many others I have talked to. Even.with different hardware.
what other people? what are their exact problems? what game? what settings? Deejay said that FF9 is working better in software mode, and he had to turn on framelimiter.
Tumalu, I believe that you are having problems. But you need to give more specific information please. I know you care about fpse and want to make it better, and that's why you post your comments here. Thank you. Working together I think we can make it better.