Kayann wrote:schtruck wrote:And last i was doing somes test with the Future Featue of FPse.... OpenGL-ES 2.0 plugin... with external shaders support. Graphically it's lot better than OpenGL-ES 1...
What do you mean by 'graphically'? Are you saying it looks better, or does it perform better? Is it more compatible with games (eg. fixing the extreme slowdown during the FF8 battle transition)? Some of the above? All of the above? Whatever it does, I'm sure it will be good, so thanks for working on it.
I'm hopeful that one day the OpenGL plugin might be fast enough and compatible enough to be the future default for FPse, but right now the Soft-gpu renderer is the best option.
With all the speed improvements to the software renderer, it might be an option to look at improving the graphical quality of that, eg. providing an option to increase the internal resolution so 3D models look better.
Its mean opengl 2.0 plugin will require quad core CPU to emulate at full speed
Hopefully my touchpad overclclocking at 1.8 ghz can handle the new opengl 2.0 plugin